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https://github.com/sfall-team/sfall.git
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Changed hero_select_win function to require an AppHeroWin.frm file in the art\intrface\ folder (from Mr.Stalin)
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@@ -14,4 +14,4 @@ PartyAddictMsg=Addict
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[AppearanceMod]
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RaceText=Race
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StyleText=Style
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MainButtonText=Appearance
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DoneBtn=Done
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+20
-40
@@ -478,7 +478,7 @@ UNLSTDfrm *LoadUnlistedFrm(char *frmName, unsigned int folderRef) {
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DWORD oriOffset_1st = frm->oriOffset[0];
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DWORD oriOffset_new = 0;
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frm->frames = new UNLSTDframe[6*frm->numFrames];
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frm->frames = new UNLSTDframe[6 * frm->numFrames];
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for (int ori = 0; ori < 6; ori++) {
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if (ori == 0 || frm->oriOffset[ori] != oriOffset_1st) {
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frm->oriOffset[ori] = oriOffset_new;
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@@ -1357,66 +1357,47 @@ static void _stdcall DrawCharNoteNewChar(bool type) {
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void _stdcall HeroSelectWindow(int raceStyleFlag) {
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if (!appModEnabled) return;
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UNLSTDfrm *frm = LoadUnlistedFrm("AppHeroWin.frm", 6);
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if (frm == nullptr) {
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DebugPrintf("\nApperanceMod: art\\intrface\\AppHeroWin.frm file not found.");
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return;
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}
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bool isStyle = (raceStyleFlag != 0);
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DWORD resWidth = *(DWORD*)0x4CAD6B;
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DWORD resHeight = *(DWORD*)0x4CAD66;
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int winRef = AddWin(resWidth / 2 - 242, (resHeight - 100) / 2 - 65, 484, 230, 100, 0x4);
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if (winRef == -1) return;
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if (winRef == -1) {
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delete frm;
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return;
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}
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int mouseWasHidden = IsMouseHidden();
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if (mouseWasHidden) ShowMouse();
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int oldMouse = GetMousePic();
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SetMousePic(1);
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BYTE *winSurface = GetWinSurface(winRef);
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BYTE *mainSurface = new BYTE [484 * 230];
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DWORD tempObj;
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BYTE *tempSurface;
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// perkwin
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tempSurface = GetFrmSurface(BuildFrmId(6, 86), 0, 0, &tempObj);
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sub_draw(484, 230, 573, 230, 89, 0, tempSurface, 484, 230, 0, 0, mainSurface, 0);
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sub_draw(13, 230, 573, 230, 0, 0, tempSurface, 484, 230, 0, 0, mainSurface, 0);
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UnloadFrm(tempObj);
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// opbase
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tempSurface = GetFrmSurface(BuildFrmId(6, 220), 0, 0, &tempObj);
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sub_draw(164, 217, 164, 217, 0, 0, tempSurface, 484, 230, 12, 4, mainSurface, 0);
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UnloadFrm(tempObj);
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// use
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tempSurface = GetFrmSurface(BuildFrmId(6, 113), 0, 0, &tempObj);
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sub_draw(138, 132, 292, 376, 128, 20, tempSurface, 484, 230, 25, 38, mainSurface, 0);
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sub_draw(2, 132, 292, 376, 23, 224, tempSurface, 484, 230, 25, 38, mainSurface, 0);
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sub_draw(12, 4, 292, 376, 135, 148, tempSurface, 484, 230, 25, 166, mainSurface, 0);
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UnloadFrm(tempObj);
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// barter
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tempSurface = GetFrmSurface(BuildFrmId(6, 111), 0, 0, &tempObj);
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sub_draw(25, 52, 640, 191, 190, 54, tempSurface, 484, 230, 27, 57, mainSurface, 0); // button background up down
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UnloadFrm(tempObj);
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// loot
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tempSurface = GetFrmSurface(BuildFrmId(6, 114), 0, 0, &tempObj);
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sub_draw(116, 27, 537, 376, 392, 325, tempSurface, 484, 230, 36, 180, mainSurface, 0); // button background "done"
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UnloadFrm(tempObj);
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sub_draw(484, 230, 484, 230, 0, 0, frm->frames[0].indexBuff, 484, 230, 0, 0, mainSurface, 0);
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delete frm;
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DWORD MenuUObj, MenuDObj;
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BYTE *MenuUSurface = GetFrmSurface(BuildFrmId(6, 299), 0, 0, &MenuUObj); // MENUUP Frm
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BYTE *MenuDSurface = GetFrmSurface(BuildFrmId(6, 300), 0, 0, &MenuDObj); // MENUDOWN Frm
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WinRegisterButton(winRef, 116, 181, 26, 26, -1, -1, -1, 0x0D, MenuUSurface, MenuDSurface, 0, 0x20);
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WinRegisterButton(winRef, 115, 181, 26, 26, -1, -1, -1, 0x0D, MenuUSurface, MenuDSurface, 0, 0x20);
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DWORD DidownUObj, DidownDObj;
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BYTE *DidownUSurface = GetFrmSurface(BuildFrmId(6, 93), 0, 0, &DidownUObj); // MENUUP Frm
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BYTE *DidownDSurface = GetFrmSurface(BuildFrmId(6, 94), 0, 0, &DidownDObj); // MENUDOWN Frm
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WinRegisterButton(winRef, 28, 84, 24, 25, -1, -1, -1, 0x150, DidownUSurface, DidownDSurface, 0, 0x20);
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WinRegisterButton(winRef, 25, 84, 24, 25, -1, -1, -1, 0x150, DidownUSurface, DidownDSurface, 0, 0x20);
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DWORD DiupUObj, DiupDObj;
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BYTE *DiupUSurface = GetFrmSurface(BuildFrmId(6, 100), 0, 0, &DiupUObj); // MENUUP Frm
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BYTE *DiupDSurface = GetFrmSurface(BuildFrmId(6, 101), 0, 0, &DiupDObj); // MENUDOWN Frm
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WinRegisterButton(winRef, 28, 59, 23, 24, -1, -1, -1, 0x148, DiupUSurface, DiupDSurface, 0, 0x20);
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WinRegisterButton(winRef, 25, 59, 23, 24, -1, -1, -1, 0x148, DiupUSurface, DiupDSurface, 0, 0x20);
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int oldFont = GetFont();
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SetFont(0x67);
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@@ -1431,12 +1412,11 @@ void _stdcall HeroSelectWindow(int raceStyleFlag) {
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BYTE textColour = *(BYTE*)_PeanutButter; // PeanutButter colour - palette offset stored in mem
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DWORD titleTextWidth = GetTextWidth(titleText);
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PrintText(titleText, textColour, 94 - titleTextWidth / 2, 10, titleTextWidth, 484, mainSurface);
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PrintText(titleText, textColour, 92 - titleTextWidth / 2, 10, titleTextWidth, 484, mainSurface);
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DWORD titleTextHeight = GetTextHeight();
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// Title underline
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memset(mainSurface + 484 * (10 + titleTextHeight) + 94 - titleTextWidth / 2, textColour, titleTextWidth);
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memset(mainSurface + 484 * (10 + titleTextHeight + 1) + 94 - titleTextWidth / 2, textColour, titleTextWidth);
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GetPrivateProfileString("AppearanceMod", "DoneBtn", "Done", titleText, 16, translationIni);
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titleTextWidth = GetTextWidth(titleText);
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PrintText(titleText, textColour, 80 - titleTextWidth / 2, 185, titleTextWidth, 484, mainSurface);
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sub_draw(484, 230, 484, 230, 0, 0, mainSurface, 484, 230, 0, 0, winSurface, 0);
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ShowWin(winRef);
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