mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Decoupled hook type 2 of HOOK_AMMOCOST from CheckWeaponAmmoCost
Edits to documents to reflect the hook change. Changed CheckWeaponAmmoCost to be enabled by default. Updated version number.
This commit is contained in:
+3
-3
@@ -1,5 +1,5 @@
|
||||
;sfall configuration settings
|
||||
;v3.8.38.1
|
||||
;v3.8.39
|
||||
|
||||
[Main]
|
||||
;Set to 1 if you want to use command line arguments to tell sfall to use another ini file
|
||||
@@ -621,10 +621,10 @@ ExplosionsEmitLight=0
|
||||
;MovieTimer_artimer3=270
|
||||
;MovieTimer_artimer4=360
|
||||
|
||||
;Set to 1 to add proper check for ammo before attacking and proper calculation of the number of burst rounds
|
||||
;Set to 1 to add proper checks for ammo before attacking
|
||||
;By default, a weapon can perform an attack with at least one ammo, regardless of ammo cost calculation
|
||||
;Note that enabling this option will prevent super cattle prods and mega power fists from attacking with only one ammo left
|
||||
CheckWeaponAmmoCost=0
|
||||
CheckWeaponAmmoCost=1
|
||||
|
||||
;Controls the speed of combat panel animations (lower - faster; valid range: 0..65535)
|
||||
CombatPanelAnimDelay=1000
|
||||
|
||||
Reference in New Issue
Block a user