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Added Unarmed.ini example file
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; This file lets you configure the requirements and effects of unarmed attacks
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; Strong Punch
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[8]
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ReqLevel=1 ; required player level
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SkillLevel=55 ; required Unarmed skill level
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; Required stats
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Stat0=0 ; ST
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Stat1=0 ; PE
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Stat2=0 ; EN
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Stat3=0 ; CH
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Stat4=0 ; IN
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Stat5=6 ; AG
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Stat6=0 ; LK
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MinDamage=1
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MaxDamage=2
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BonusDamage=3 ; bonus damage added to the minimum and maximum damage
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BonusCrit=0 ; value of the critical hit chance
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APCost= ; you can leave the value empty or omit the parameter to use the engine default value
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Penetrate=0 ; set to 1 to make the attack reduce target's armor DT (the formula is determined by the engine or a hook script)
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Secondary=0 ; set to 1 to assign the attack to the secondary mode (be careful when setting this parameter)
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; Hammer Punch
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[9]
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; Haymaker
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[10]
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; Jab
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[11]
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; Palm Strike
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[12]
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; Piercing Strike
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[13]
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; Strong Kick
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[14]
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; Snap Kick
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[15]
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; Power Kick
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[16]
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; Hip Kick
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[17]
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; Hook Kick
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[18]
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; Piercing Kick
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[19]
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; Default attacks (all requirements are ignored)
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; Punch
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[4]
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; Kick
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[5]
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+5
-2
@@ -798,8 +798,11 @@ CreditsAtBottom=0
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;Point to an ini file containing elevator data
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;Point to an ini file containing elevator data
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;ElevatorsFile=sfall\Elevators.ini
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;ElevatorsFile=sfall\Elevators.ini
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;Allows you to change some engine parameters for the game mechanics
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;Allows you to change the requirements and effects of unarmed attacks
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;See the Tweaks.ini in the modders pack for an example file
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;See the Unarmed.ini in the modders pack for an example file
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;UnarmedFile=sfall\Unarmed.ini
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;To change some engine parameters for the game mechanics, uncomment the next line
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;TweaksFile=sfall\Tweaks.ini
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;TweaksFile=sfall\Tweaks.ini
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