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Changed the behavior of ObjCanSeeObj_ShootThru_Fix
* now the critter can only see through objects in front of it.
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@@ -562,7 +562,7 @@ InventoryApCost=4
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QuickPocketsApCostReduction=2
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;Set to 1 to fix obj_can_see_obj script function to allow critters to see through other critters and objects with 'ShootThru' flag set
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;Note that enabling this option can cause unexpected NPC behavior in some situations, e.g. able to attack or enter into a dialogue with the player behind some objects
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;Note that enabling this option can cause unexpected NPC behavior in some cases, e.g. initiating combat or dialogue when the player is hiding behind some obstacles
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ObjCanSeeObj_ShootThru_Fix=0
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;Set to 1 to fix the broken obj_can_hear_obj script function
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