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Edits to Cautious Nature setting in perk.ini
* Rename the setting to CautiousNatureBonus. * Lower the bonus cap to 20 (too high of values would result in empty encounters or game crash for high PE players).
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@@ -59,9 +59,10 @@ WeaponScopeRangeBonus=5
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VaultCityInoculationsPoisonBonus=10
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VaultCityInoculationsRadBonus=10
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;Changes the distance bonus at which objects spawn in "Surrounding" random encounters
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;valid range: -12..100, 3 - default value
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CautiousNatureDistanceBonus=3
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;Changes the distance bonus for 'Cautious Nature' perk (ID 80)
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;Affects where critters spawn in 'surrounding' random encounters without a specified distance
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;valid range: -12..20, 3 - default bonus
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CautiousNatureBonus=3
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;Changes the damage bonus per level for 'Demolition Expert' perk (ID 82)
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;999 - maximum bonus, 10 - default bonus
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@@ -103,7 +103,7 @@ void ReadPerksBonuses(const char* perksFile) {
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TryPatchSkillBonus8("LivingAnatomyDoctorBonus", 10, 0x496E66, perksFile);
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TryPatchSkillBonus8("PyromaniacBonus", 5, 0x424AB6, perksFile);
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TryPatchValue8("StonewallPercent", 50, 0, 100, 0x424B50, perksFile);
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TryPatchValue8("CautiousNatureDistanceBonus", 3, -12, 100, 0x4C1756, perksFile);
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TryPatchValue8("CautiousNatureBonus", 3, -12, 20, 0x4C1756, perksFile); // -12 - nullify distance bonus
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if (TryGetModifiedInt("DemolitionExpertBonus", DemolitionExpertBonus, value, perksFile) && value >= 0) {
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DemolitionExpertBonus = min(value, 999);
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}
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