Added CorpseDeleteTime option (from Mr.Stalin)

Fixed some code in Perks.cpp.
This commit is contained in:
NovaRain
2019-03-15 19:17:37 +08:00
parent 04eba05e53
commit 1fd93ba13f
4 changed files with 34 additions and 11 deletions
+5
View File
@@ -352,6 +352,11 @@ PlayIdleAnimOnReload=0
;Set to 1 to prevent corpses from blocking line of fire
CorpseLineOfFireFix=0
;Changes the timer (in days) for deleting corpses on a map after you leave (valid range: 0..13)
;Default is 6. Set to 0 for a 12-hour timer
;The corpses of critters with 'Ages' flag or on maps with 'dead_bodies_age=No' set in maps.txt will not disappear
CorpseDeleteTime=6
;Set a number of milliseconds to idle each input loop
;Set to -1 to disable
;Set to 0 to idle only if other processes are waiting for processor time