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Added file check for books/drugs/enginetweaks ini files
Fixed possible array index out of bound error in BarBoxes. Added trimming to custom unarmed attack names. Edits to ddraw.ini and function docs.
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@@ -1540,11 +1540,11 @@
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- name: set_critical_table
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detail: void set_critical_table(int crittertype, int bodypart, int level, int valuetype, int value)
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opcode: 0x81e1
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doc: Used for modifying the critical table. For details see [critical hit tables](http://falloutmods.wikia.com/wiki/Critical_hit_tables). Changes are not saved, and will reset to the defaults, (or to the contents of `CriticalOverrides.ini`, if it exists) at each game reload. Requires `OverrideCriticalTable` to be set to 1 in `ddraw.ini`. (Disabled by default, because it noticably increases loading times.)
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doc: Used for modifying the critical table. For details see [critical hit tables](http://falloutmods.wikia.com/wiki/Critical_hit_tables). Changes are not saved, and will reset to the defaults (or to the contents of `CriticalOverrides.ini`, if it exists) at each game reload. Requires `OverrideCriticalTable` to be enabled in `ddraw.ini` (already enabled by default).
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- name: get_critical_table
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detail: int get_critical_table(int crittertype, int bodypart, int level, int valuetype)
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opcode: 0x81e2
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doc: Gets current critical table. For details see [critical hit tables](http://falloutmods.wikia.com/wiki/Critical_hit_tables). Requires `OverrideCriticalTable` to be set to 1 in `ddraw.ini`. (Disabled by default, because it noticably increases loading times.)
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doc: Gets current critical table. For details see [critical hit tables](http://falloutmods.wikia.com/wiki/Critical_hit_tables). Requires `OverrideCriticalTable` to be enabled in `ddraw.ini` (already enabled by default).
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- name: reset_critical_table
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detail: void reset_critical_table(int crittertype, int bodypart, int level, int valuetype)
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opcode: 0x81e3
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