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Simplified the code in HeroAppearance.cpp
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@@ -585,6 +585,7 @@ StartGDialogFix=0
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AttackComplexFix=0
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;Set to 1 to fix the issue with the division operator treating negative integers as unsigned
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;If you still want to perform the unsigned integer division, use the new 'div' operator
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DivisionOperatorFix=1
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;Set to 1 to enable the balanced bullet distribution formula for burst attacks
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