mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Rewrote Force Encounter script function code.
Added two functions to Utils.cpp. Minor edits to BugFixes.cpp and ddraw.ini.
This commit is contained in:
+3
-2
@@ -78,9 +78,10 @@ GraphicsHeight=0
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;GPU is faster, but requires v2.0 pixel shader support
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;GPU is faster, but requires v2.0 pixel shader support
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GPUBlt=0
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GPUBlt=0
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;Set to 1 to allow using 32-bit .png textures for talking heads
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;Set to 1 to allow using 32-bit textures for talking heads
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;The texture files should be placed in art/heads/<name of the talking head FRM file>/ (w/o extension)
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;The texture files should be placed in art/heads/<name of the talking head FRM file>/ (w/o extension)
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;The files in the folder should be numbered according to the number of frames in the talking head FRM file (e.g. 0.png - 10.png)
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;The files in the folder should be numbered according to the number of frames in the talking head FRM file (0.png, 1.png, etc.)
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;See the text file in the modders pack for a detailed description
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;Requires DX9 graphics mode and v2.0 pixel shader support (see GPUBlt option)
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;Requires DX9 graphics mode and v2.0 pixel shader support (see GPUBlt option)
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Use32BitHeadGraphics=0
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Use32BitHeadGraphics=0
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@@ -248,7 +248,7 @@ public:
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}
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}
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}
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}
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}
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}
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if (middleMouseKey&&MouseState.rgbButtons[2]) {
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if (middleMouseKey && MouseState.rgbButtons[2]) {
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if (!middleMouseDown) {
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if (!middleMouseDown) {
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TapKey(middleMouseKey);
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TapKey(middleMouseKey);
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middleMouseDown = true;
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middleMouseDown = true;
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@@ -689,13 +689,12 @@ skip:
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static void __declspec(naked) inven_pickup_hack() {
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static void __declspec(naked) inven_pickup_hack() {
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__asm {
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__asm {
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mov edx, ds:[FO_VAR_pud]
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mov edx, ds:[FO_VAR_pud];
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mov edx, [edx] // itemsCount
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mov edx, [edx]; // itemsCount
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dec edx
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dec edx;
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sub edx, eax
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sub edx, eax;
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lea edx, ds:0[edx*8]
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lea edx, ds:0[edx * 8];
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push 0x470EC9
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retn;
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retn
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}
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}
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}
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}
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@@ -2204,7 +2203,7 @@ void BugFixes::init()
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dlog("Applying inventory reverse order issues fix.", DL_INIT);
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dlog("Applying inventory reverse order issues fix.", DL_INIT);
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// Fix for minor visual glitch when picking up solo item from the top of inventory
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// Fix for minor visual glitch when picking up solo item from the top of inventory
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// and there is multiple item stack at the bottom of inventory
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// and there is multiple item stack at the bottom of inventory
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MakeJump(0x470EC2, inven_pickup_hack);
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MakeCall(0x470EC2, inven_pickup_hack, 2);
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// Fix for error in player's inventory, related to IFACE_BAR_MODE=1 in f2_res.ini, and
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// Fix for error in player's inventory, related to IFACE_BAR_MODE=1 in f2_res.ini, and
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// also for reverse order error
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// also for reverse order error
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MakeJump(0x47114A, inven_pickup_hack2);
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MakeJump(0x47114A, inven_pickup_hack2);
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@@ -32,37 +32,33 @@ namespace script
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{
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{
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static DWORD EncounteredHorrigan;
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static DWORD EncounteredHorrigan;
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static void _stdcall ForceEncounter4() {
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static DWORD ForceEnconterMapID;
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static void _stdcall ForceEncounterRestore() {
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*(DWORD*)0x672E04 = EncounteredHorrigan;
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*(DWORD*)0x672E04 = EncounteredHorrigan;
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SafeWrite32(0x4C070E, 0x95);
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SafeWrite32(0x4C070E, *(DWORD*)0x4C0718); // map id
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SafeWrite32(0x4C0718, 0x95);
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SafeWrite16(0x4C06D8, 0x5175);
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SafeWrite32(0x4C06D1, 0x2E043D83);
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SafeWrite32(0x4C071D, 0xFFFC2413);
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SafeWrite32(0x4C071D, 0xFFFC2413);
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SafeWrite8(0x4C0706, 0x75);
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SafeWrite8(0x4C0706, 0x75);
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}
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}
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static void __declspec(naked) ForceEncounter3() {
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static void __declspec(naked) wmRndEncounterOccurred_hook() {
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__asm {
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__asm {
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push eax;
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push ecx;
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push ecx;
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push edx;
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call ForceEncounterRestore;
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mov eax, [esp + 0xC];
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pop ecx;
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sub eax, 5;
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mov eax, ForceEnconterMapID;
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mov [esp + 0xC], eax;
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jmp fo::funcoffs::map_load_idx_;
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call ForceEncounter4;
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pop edx;
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pop ecx;
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pop eax;
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retn;
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}
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}
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}
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}
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static void __fastcall ForceEncounter2(DWORD mapID, DWORD flags) {
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static void __fastcall ForceEncounter(DWORD mapID, DWORD flags) {
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EncounteredHorrigan = *(DWORD*)0x672E04;
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EncounteredHorrigan = *(DWORD*)0x672E04;
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ForceEnconterMapID = mapID;
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SafeWrite32(0x4C070E, mapID);
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SafeWrite32(0x4C070E, mapID);
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SafeWrite32(0x4C0718, mapID);
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SafeWrite16(0x4C06D8, 0x13EB); // jmp 0x4C06ED
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SafeWrite32(0x4C06D1, 0x18EBD231); //xor edx, edx / jmp 0x18
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HookCall(0x4C071C, wmRndEncounterOccurred_hook);
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HookCall(0x4C071C, &ForceEncounter3);
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if (flags & 1) SafeWrite8(0x4C0706, 0xEB);
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if (flags & 1) SafeWrite8(0x4C0706, 0xEB);
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}
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}
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@@ -71,9 +67,9 @@ void __declspec(naked) op_force_encounter() {
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push ecx;
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push ecx;
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push edx;
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push edx;
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_GET_ARG_INT(end);
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_GET_ARG_INT(end);
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xor edx, edx;
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xor edx, edx; // flags
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mov ecx, eax;
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mov ecx, eax; // mapID
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call ForceEncounter2;
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call ForceEncounter;
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end:
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end:
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pop edx;
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pop edx;
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pop ecx;
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pop ecx;
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@@ -83,7 +79,7 @@ end:
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void __declspec(naked) op_force_encounter_with_flags() {
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void __declspec(naked) op_force_encounter_with_flags() {
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__asm {
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__asm {
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pushad
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pushad;
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mov ecx, eax;
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mov ecx, eax;
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call fo::funcoffs::interpretPopShort_;
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call fo::funcoffs::interpretPopShort_;
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mov edx, eax;
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mov edx, eax;
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@@ -99,11 +95,11 @@ void __declspec(naked) op_force_encounter_with_flags() {
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jnz end;
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jnz end;
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cmp di, VAR_TYPE_INT;
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cmp di, VAR_TYPE_INT;
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jnz end;
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jnz end;
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mov edx, ebx;
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mov edx, ebx; // flags
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mov ecx, eax;
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mov ecx, eax; // mapID
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call ForceEncounter2;
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call ForceEncounter;
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end:
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end:
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popad
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popad;
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retn;
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retn;
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}
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}
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}
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}
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+24
-2
@@ -1,9 +1,9 @@
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#include <algorithm>
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#include <algorithm>
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#include <iterator>
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#include <iterator>
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#include "Utils.h"
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#include "Utils.h"
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namespace sfall
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namespace sfall
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{
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{
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std::vector<std::string> split(const std::string &s, char delim) {
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std::vector<std::string> split(const std::string &s, char delim) {
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@@ -25,4 +25,26 @@ void ToLowerCase(std::string& line) {
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std::transform(line.begin(), line.end(), line.begin(), ::tolower);
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std::transform(line.begin(), line.end(), line.begin(), ::tolower);
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}
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}
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bool isSpace(char c) {
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return (c == ' ' || c == '\t' /*|| c == '\n' || c == '\r'*/);
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}
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void strtrim(char* str) {
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if (str[0] == 0) return;
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int len = strlen(str) - 1;
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int i = len;
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while (len >= 0 && isSpace(str[len])) len--;
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if (i != len) str[len + 1] = '\0'; // delete all spaces on the right
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i = 0;
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while (i < len && isSpace(str[i])) i++;
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if (i > 0) {
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int j = 0;
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do {
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str[j] = str[j + i]; // shift all chars (including null char) to the left
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} while (++j <= len);
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}
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}
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}
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}
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@@ -28,4 +28,8 @@ std::string trim(const std::string& str);
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void ToLowerCase(std::string& line);
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void ToLowerCase(std::string& line);
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bool isSpace(char c);
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void strtrim(char* str);
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}
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}
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