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Added options for tweaking some engine perks to the perks ini file
Added some engine function defines & util func for possible later use.
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@@ -125,6 +125,7 @@ procedure adjustfid_handler begin
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variable weapAnim := get_sfall_arg bwand 0xF000;
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variable newFid := fid bwand 0xFFFF0FFF bwor weapAnim;
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if art_exists(newFid) then begin
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set_sfall_arg(0, newFid);
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set_sfall_return(newFid);
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end else begin
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debug_msg("Error: NPC Armor mod: missing FID.");
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