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Added options for tweaking some engine perks to the perks ini file
Added some engine function defines & util func for possible later use.
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@@ -7,6 +7,26 @@
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; have an additional NoHardcode option in this file which can
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; be used to remove their hardcoded effects, and add new stat/skill effects
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[PerksTweak]
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;Change the penalty distance and distance bonus for 'Weapon Scope Range' weapon perk
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;0 - no penalty, 8 - default penalty
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WeaponScopeRangePenalty=8
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;2 - no bonus, 5 - default bonus
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WeaponScopeRangeBonus=5
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;Changes the distance bonus for 'Weapon Long Range' weapon perk
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;2 - no bonus, 4 - default bonus
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WeaponLongRangeBonus=4
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;Changes the hit chance bonus for 'Weapon Accurate' weapon perk
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;0 - no bonus, 200 - maximum bonus, 20 - default bonus
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WeaponAccurateBonus=20
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;Changes the strength bonus for 'Weapon Handling' perk
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;0 - no bonus, 10 - maximum bonus, 3 - default bonus
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WeaponHandlingBonus=3
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;##############################################################################
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;Name=The name of the perk (max 63 characters)
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;Desc=The description of the perk (max 255 characters)
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;Image=The line number (0-indexed) of the corresponding FRM in skilldex.lst
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@@ -43,6 +63,7 @@
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;Skill3-Skill5 = The skill to be modified (or -1 for none)
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;Skill3Mod-Skill5Mod = The increased/decreased value to the modified skill
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;##############################################################################
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;This is a modification to vanilla perk 0
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[0]
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Name=Example
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