Fixed NPCAutoLevel and set_npc_level opcode

- Now properly doesn't shift first level up too early and doesn't set "early" flag
- Fixed using set_npc_level without disabling engine leveling logic
- Renamed to PartyMemberNoEarlyLevelUpPatch to match behavior
This commit is contained in:
NovaRain
2024-06-02 08:43:38 +08:00
parent ca42b01193
commit 181560265f
4 changed files with 17 additions and 19 deletions
+3 -3
View File
@@ -386,9 +386,9 @@ TownMapHotkeysFix=1
;Set to 1 to disable the Horrigan encounter
DisableHorrigan=0
;Set to 1 to disable the random element in NPC levelling
;This will cause all NPC party members to automatically level up as soon as the player reaches the requirements
NPCAutoLevel=0
;Set to 1 to disable the random element in party member leveling
;This will prevent party members from randomly leveling up 'earlier' and instead level them up at defined regular intervals
PartyMemberNoEarlyLevelUp=0
;Change the initial starting location and world map viewport
;Leave at -1 for default