Revert adding RMOBJ to avoid duplication from devine_extra.h

This commit is contained in:
phobos2077
2023-05-08 10:38:35 +02:00
parent a05207cc83
commit 1683678657
-5
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@@ -126,11 +126,6 @@
#define ATKTYPE_HOOKKICK (18)
#define ATKTYPE_PIERCINGKICK (19)
//Some possible values for the 4th argument to hs_removeinvobj
#define RMOBJ_DROP (0x49B875) //If the object is dropped manually by the player from the inventory screen
#define RMOBJ_TRADE (0x47761D) //If the object is offered up as a trade
#define RMOBJ_DROPMULTI (0x45C1CF) //When dropping a part of a stack (RMOBJ_DROP occures first)
// Return values for "typeof"
#define VALTYPE_NONE (0) // not used yet
#define VALTYPE_INT (1)