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Moved existing msg file reading functions and structs from HeroAppearance.cpp to a dedicated Message.h/.cpp file pair, for preparing to merge with Vennor's new feature.
Enabled ComputeSprayMod by default (reason: more reasonable bullet distribution than vanilla logic, even with default ratios.) Fixed a minor typo in sfall function list document.
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@@ -43,7 +43,7 @@
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0x81ba - void set_npc_stat_min(int stat, int value)
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0x816b - int input_funcs_available()
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ox816c - int key_pressed(int dxScancode)
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0x816c - int key_pressed(int dxScancode)
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0x8162 - void tap_key(int dxScancode)
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0x821c - int get_mouse_x()
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0x821d - int get_mouse_y()
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