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Edited the description of inc_npc_level in scripting docs
Cosmetic edits: removed trailing spaces in some source files.
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@@ -119,7 +119,7 @@ FUNCTION REFERENCE
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#### `void inc_npc_level(int pid/string name)`
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- Takes a party member PID or an NPC name (deprecated, for compatibility with sfall 4.1.5/3.8.15 or earlier) as an argument. The NPC must be in your party.
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- This function ignores player level requirements and the minimum 3 player level delay between NPC level gains. It also ignores the random element, regardless of sfall's **NPCAutoLevel** or **PartyMemberNonRandomLevelUp** setting.
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- This function ignores the player's minimum level and the required number of level-ups between NPC level gains. It also ignores the random element, regardless of sfall's **NPCAutoLevel** or **PartyMemberNonRandomLevelUp** setting.
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-----
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#### `int get_npc_level(int pid/string name)`
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