Added "art_cache_clear" script function.

This commit is contained in:
NovaRain
2019-01-20 09:10:58 +08:00
parent 7b5075042d
commit 120888e5ed
4 changed files with 9 additions and 0 deletions
+1
View File
@@ -214,6 +214,7 @@
#define party_member_list_all party_member_list(1)
#define art_cache_clear sfall_func0("art_cache_clear")
#define attack_is_aimed sfall_func0("attack_is_aimed")
#define create_win(winName, x, y, w, h) sfall_func5("create_win", winName, x, y, w, h)
#define create_win_flag(winName, x, y, w, h, flag) sfall_func6("create_win", winName, x, y, w, h, flag)
@@ -467,6 +467,9 @@ Some utility/math functions are available:
> void sfall_func3("set_object_data", object, int offset, int data)
- sets the data at the specified offset of an object
> void sfall_func0("art_cache_clear")
- clears the cache of FRM image files loaded into memory
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