diff --git a/artifacts/ddraw.ini b/artifacts/ddraw.ini index a5a3b369..cf0f48a8 100644 --- a/artifacts/ddraw.ini +++ b/artifacts/ddraw.ini @@ -345,7 +345,7 @@ CorpseLineOfFireFix=0 ;Set a number of milliseconds to idle each input loop ;Set to -1 to disable ;Set to 0 to idle only if other processes are waiting for processor time -;Set to 1 (or some higher number if needed) to prevent 100% cpu use +;Set to 1 (or some higher number if needed, the maximum is 127) to prevent 100% cpu use ProcessorIdle=-1 ;Set to 1 if using the hero appearance mod @@ -472,6 +472,12 @@ EncounterTableSize=0 ;Set to 1 to disable the pipboy alarm button DisablePipboyAlarm=0 +;Uncomment the next four lines to move the main menu buttons and credit text (the 'Copyright(c)' line on the main menu) +;MainMenuOffsetX=0 +;MainMenuOffsetY=0 +;MainMenuCreditsOffsetX=0 +;MainMenuCreditsOffsetY=0 + ;Prevents you from using super stims on a critter who is at full health. SuperStimExploitFix=0 diff --git a/artifacts/scripting/README.txt b/artifacts/scripting/README.txt index 0f244cfc..9831d690 100644 --- a/artifacts/scripting/README.txt +++ b/artifacts/scripting/README.txt @@ -6,7 +6,7 @@ This folder contains documentation about sfall scripting extensions. dik.h - DX scancodes constants for use with key_pressed function and HOOK_KEYPRESS sfall function notes.txt - incomplete reference for new opcodes - sfall function list.txt - list of all sfall opcodes (w/o descriptions) + sfall opcode list.txt - list of all sfall opcodes (w/o descriptions) hookscripts.txt - detailed manual for using hook scripts to modify engine behavior arrays.txt - manual for sfall arrays