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Corrected the position of entrances on town maps for WorldMapInterface.
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+4
-2
@@ -197,8 +197,10 @@ WorldMapEncounterRate=5
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WorldMapSlots=0
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;Set to 1 to use the expanded world map interface
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;Set to 2 to skip correcting the position of entrance markers on town maps
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;You can use resized FRMs in 700x682 for town maps in the expanded world map interface
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;Requires High Resolution Patch v4.1.8 and a new worldmap.frm file in art\intrface\ (included in sfall.dat)
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;The fullscreen resolution of hi-res patch must be set to at least 890x720
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;The resolution of hi-res patch must be set to at least 890x720
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WorldMapInterface=0
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;To start a new game somewhere other than artemple.map, uncomment the next line and set it to the map you want to load
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@@ -390,7 +392,7 @@ AIBestWeaponFix=0
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;Set to 1 to fix NPCs not taking chem_primary_desire in AI.txt as drug use preference when using drugs in their inventory
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AIDrugUsePerfFix=0
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;Allows the use of tiles over 80*36 in size. sfall will just split and resave them at startup
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;Allows the use of tiles over 80x36 in size. sfall will just split and resave them at startup
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;Set to 1 to check all tiles on started (slow)
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;Set to 2 if you provide a XLtiles.lst file in art\tiles\ containing a list of the tile ids that need checking
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AllowLargeTiles=0
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