Updated version number and changelog

Edits to sfall opcode list.
This commit is contained in:
NovaRain
2025-10-09 19:24:45 +08:00
parent e6f4ae3c6c
commit 0ad8b5484e
5 changed files with 606 additions and 595 deletions
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@@ -1,12 +1,23 @@
# Changelog
## 4.4.8
* HRP: Fixed a crash and a visual glitch in the interface bar at ultrawide resolutions
* HRP: Fixed splash screen display when the file is packed in an uncompressed **.dat** file
* Fixed incorrect mnemonic names in script dumps generated by the script decompiler (`int2ssl.exe` in the **modders pack**)
* Added a fix for a crash when an encounter between two groups fighting each other fails to spawn one group
* Added a fix to use the `art\splash\` directory as the fallback for loading splash screens for non-English languages
* Added a fix for the game not applying the mouse sensitivity setting correctly in certain cases
* Added a fix for file seeking in uncompressed **.dat** files
* Added an option to disable the engine's processing of Arroyo-related events
* Added support for switching to alternate keyboard character codes (from Crafty)
## 4.4.7
* Fixed potential undefined behavior in **FullItemDescInBarter**
* Fixed the behavior of `break` statement in script compiler and decompiler (`compile.exe` and `int2ssl.exe` in the **modders pack**)
* Improved the fix for removing floating text messages on the map when moving to another map or elevation
* Improved the error handling for missing main **.dat** files
* Removed glass glare from the **'Use Inventory Item On'** window to match other game interfaces
* Added a fix for a crash when a critter with a powered melee/unarmed weapon ran out of ammo and there was ammo nearby
* Added a fix for a crash when a critter with a powered melee/unarmed weapon runs out of ammo and there is ammo nearby
* Added a fix to prevent a potential crash when using skills on non-critter objects
* Added a fix for the duplicate click sound for the 'Done' button in the **'Move Items'** and **'Set Timer'** windows
* Added a few fixes for slightly misaligned buttons in the pipboy, character screen, and barter screen
@@ -336,7 +347,7 @@
* Added a tweak to prevent NPC aggression when non-hostile NPCs accidentally hit the player or members of the player's team
* Added a tweak to play the **'magic hands'** animation when using an item on an object. This also prevents a few issues with scripted animations not playing
* Added a tweak to remove the unspent skill points limit
* Added an option to disable the special handling of city areas 45 and 46 in the engine when visiting Area 45
* Added an option to disable the engine's special handling of city areas 45 and 46 when visiting Area 45
* Added a new value to **AIDrugUsePerfFix** to allow NPCs to use only the drugs listed in `chem_primary_desire` and healing drugs
* Added support for loading premade character **GCD/BIO** files from the `premade\<language>\` directory for non-English languages
* Added support for loading fonts from the `fonts\<language>\` directory for non-English languages
@@ -698,7 +709,7 @@
* Added a fix to prevent the reserved object IDs of the player and party members from being generated for other objects
* Added a fix for the display issue in the pipboy when the automap list is too long
* Added a fix for the `start` procedure not being called correctly if the required standard script procedure is missing (from Crafty)
* Added an option to disable the special handling of map IDs 19 and 37 in the engine when entering the maps
* Added an option to disable the engine's special handling of map IDs 19 and 37 when entering those maps
* Added support for the new **'automap=yes/no'** parameter to `maps.txt`. This parameter overrides the hardcoded values for displaying the map in the pipboy automaps for the first 160 maps
* Added a new **'picking up item'** event to `HOOK_INVENTORYMOVE` hook script
* Added files for using 32-bit images for talking heads to the **modders pack**
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@@ -1,5 +1,5 @@
;sfall configuration settings
;v4.4.7.1
;v4.4.8
[Main]
;Set to 1 to enable the built-in High Resolution Patch mode that is similar to the hi-res patch by Mash
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+175 -176
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@@ -1,34 +1,31 @@
^ - These functions require AllowUnsafeScripting to be enabled in ddraw.ini
0x8156 - int read_byte(int address)
0x8157 - int read_short(int address)
0x8158 - int read_int(int address)
0x8159 - string read_string(int address)
^ 0x81cf - void write_byte(int address, int value)
^ 0x81d0 - void write_short(int address, int value)
^ 0x81d1 - void write_int(int address, int value)
^ 0x821b - void write_string(int address, string value)
*0x81CF - void write_byte(int address, int value)
*0x81D0 - void write_short(int address, int value)
*0x81D1 - void write_int(int address, int value)
*0x821B - void write_string(int address, string value)
^ 0x81d2 - void call_offset_v0(int address)
^ 0x81d3 - void call_offset_v1(int address, int arg1)
^ 0x81d4 - void call_offset_v2(int address, int arg1, int arg2)
^ 0x81d5 - void call_offset_v3(int address, int arg1, int arg2, int arg3)
^ 0x81d6 - void call_offset_v4(int address, int arg1, int arg2, int arg3, int arg4)
^ 0x81d7 - int call_offset_r0(int address)
^ 0x81d8 - int call_offset_r1(int address, int arg1)
^ 0x81d9 - int call_offset_r2(int address, int arg1, int arg2)
^ 0x81da - int call_offset_r3(int address, int arg1, int arg2, int arg3)
^ 0x81db - int call_offset_r4(int address, int arg1, int arg2, int arg3, int arg4)
*0x81D2 - void call_offset_v0(int address)
*0x81D3 - void call_offset_v1(int address, int arg1)
*0x81D4 - void call_offset_v2(int address, int arg1, int arg2)
*0x81D5 - void call_offset_v3(int address, int arg1, int arg2, int arg3)
*0x81D6 - void call_offset_v4(int address, int arg1, int arg2, int arg3, int arg4)
*0x81D7 - int call_offset_r0(int address)
*0x81D8 - int call_offset_r1(int address, int arg1)
*0x81D9 - int call_offset_r2(int address, int arg1, int arg2)
*0x81DA - int call_offset_r3(int address, int arg1, int arg2, int arg3)
*0x81DB - int call_offset_r4(int address, int arg1, int arg2, int arg3, int arg4)
0x815a - void set_pc_base_stat(int StatID, int value)
0x815b - void set_pc_extra_stat(int StatID, int value)
0x815c - int get_pc_base_stat(int StatID)
0x815d - int get_pc_extra_stat(int StatID)
0x815A - void set_pc_base_stat(int StatID, int value)
0x815B - void set_pc_extra_stat(int StatID, int value)
0x815C - int get_pc_base_stat(int StatID)
0x815D - int get_pc_extra_stat(int StatID)
0x815e - void set_critter_base_stat(object, int StatID, int value)
0x815f - void set_critter_extra_stat(object, int StatID, int value)
0x815E - void set_critter_base_stat(object, int StatID, int value)
0x815F - void set_critter_extra_stat(object, int StatID, int value)
0x8160 - int get_critter_base_stat(object, int StatID)
0x8161 - int get_critter_extra_stat(object, int StatID)
0x8242 - void set_critter_skill_points(int critter, int skill, int value)
@@ -37,20 +34,20 @@
0x8245 - int get_available_skill_points()
0x8246 - void mod_skill_points_per_level(int value)
0x81b4 - void set_stat_max(int stat, int value)
0x81b5 - void set_stat_min(int stat, int value)
0x81b7 - void set_pc_stat_max(int stat, int value)
0x81b8 - void set_pc_stat_min(int stat, int value)
0x81b9 - void set_npc_stat_max(int stat, int value)
0x81ba - void set_npc_stat_min(int stat, int value)
0x81B4 - void set_stat_max(int stat, int value)
0x81B5 - void set_stat_min(int stat, int value)
0x81B7 - void set_pc_stat_max(int stat, int value)
0x81B8 - void set_pc_stat_min(int stat, int value)
0x81B9 - void set_npc_stat_max(int stat, int value)
0x81BA - void set_npc_stat_min(int stat, int value)
0x816b - int input_funcs_available()
0x816c - int key_pressed(int dxScancode)
0x816B - int input_funcs_available()
0x816C - int key_pressed(int dxScancode)
0x8162 - void tap_key(int dxScancode)
0x821c - int get_mouse_x()
0x821d - int get_mouse_y()
0x821e - int get_mouse_buttons()
0x821f - int get_window_under_mouse()
0x821C - int get_mouse_x()
0x821D - int get_mouse_y()
0x821E - int get_mouse_buttons()
0x821F - int get_window_under_mouse()
0x8163 - int get_year()
@@ -61,24 +58,24 @@
0x8167 - void free_shader(int ID)
0x8168 - void activate_shader(int ID)
0x8169 - void deactivate_shader(int ID)
0x816d - void set_shader_int(int ID, string param, int value)
0x816e - void set_shader_float(int ID, string param, float value)
0x816f - void set_shader_vector(int ID, string param, float f1, float f2, float f3, float f4)
0x81ad - int get_shader_version()
0x81ae - void set_shader_mode(int mode)
0x81b0 - void force_graphics_refresh(bool enabled)
0x81b1 - int get_shader_texture(int ID, int texture)
0x81b2 - void set_shader_texture(int ID, string param, int texID)
0x816D - void set_shader_int(int ID, string param, int value)
0x816E - void set_shader_float(int ID, string param, float value)
0x816F - void set_shader_vector(int ID, string param, float f1, float f2, float f3, float f4)
0x81AD - int get_shader_version()
0x81AE - void set_shader_mode(int mode)
0x81B0 - void force_graphics_refresh(bool enabled)
0x81B1 - int get_shader_texture(int ID, int texture)
0x81B2 - void set_shader_texture(int ID, string param, int texID)
0x816a - void set_global_script_repeat(int frames)
0x819b - void set_global_script_type(int type)
0x819c - int available_global_script_types()
0x816A - void set_global_script_repeat(int frames)
0x819B - void set_global_script_type(int type)
0x819C - int available_global_script_types()
0x8170 - bool in_world_map()
0x8171 - void force_encounter(int map)
0x8229 - void force_encounter_with_flags(int map, int flags)
0x822a - void set_map_time_multi(float multi)
0x822A - void set_map_time_multi(float multi)
0x8172 - void set_world_map_pos(int x, int y)
0x8173 - int get_world_map_x_pos()
@@ -90,12 +87,12 @@
0x8178 - void set_perk_image(int perkID, int value)
0x8179 - void set_perk_ranks(int perkID, int value)
0x817a - void set_perk_level(int perkID, int value)
0x817b - void set_perk_stat(int perkID, int value)
0x817c - void set_perk_stat_mag(int perkID, int value)
0x817d - void set_perk_skill1(int perkID, int value)
0x817e - void set_perk_skill1_mag(int perkID, int value)
0x817f - void set_perk_type(int perkID, int value)
0x817A - void set_perk_level(int perkID, int value)
0x817B - void set_perk_stat(int perkID, int value)
0x817C - void set_perk_stat_mag(int perkID, int value)
0x817D - void set_perk_skill1(int perkID, int value)
0x817E - void set_perk_skill1_mag(int perkID, int value)
0x817F - void set_perk_type(int perkID, int value)
0x8180 - void set_perk_skill2(int perkID, int value)
0x8181 - void set_perk_skill2_mag(int perkID, int value)
0x8182 - void set_perk_str(int perkID, int value)
@@ -106,16 +103,16 @@
0x8187 - void set_perk_agl(int perkID, int value)
0x8188 - void set_perk_lck(int perkID, int value)
0x8189 - void set_perk_name(int perkID, string value)
0x818a - void set_perk_desc(int perkID, string value)
0x818A - void set_perk_desc(int perkID, string value)
0x8247 - void set_perk_freq(int value)
0x818b - void set_pipboy_available(int available)
0x818B - void set_pipboy_available(int available)
0x818c - int get_kill_counter(int critterType)
0x818d - void mod_kill_counter(int critterType, int amount)
0x818C - int get_kill_counter(int critterType)
0x818D - void mod_kill_counter(int critterType, int amount)
0x818e - int get_perk_owed()
0x818f - void set_perk_owed(int value)
0x818E - int get_perk_owed()
0x818F - void set_perk_owed(int value)
0x8190 - int get_perk_available(int perk)
0x8191 - int get_critter_current_ap(object critter)
@@ -129,14 +126,14 @@
0x8197 - void set_attacker_knockback(object critter, int type, int/float value)
0x8198 - void remove_weapon_knockback(object weapon)
0x8199 - void remove_target_knockback(object critter)
0x819a - void remove_attacker_knockback(object critter)
0x819A - void remove_attacker_knockback(object critter)
0x819d - void set_sfall_global(string/int varname, int/float value)
0x819e - int get_sfall_global_int(string/int varname)
0x819f - float get_sfall_global_float(string/int varname)
0x822d - int create_array(int element_count, int flags)
0x822e - void set_array(int array, any element, any value)
0x822f - any get_array(int array, any element)
0x819D - void set_sfall_global(string/int varname, int/float value)
0x819E - int get_sfall_global_int(string/int varname)
0x819F - float get_sfall_global_float(string/int varname)
0x822D - int create_array(int element_count, int flags)
0x822E - void set_array(int array, any element, any value)
0x822F - any get_array(int array, any element)
0x8230 - void free_array(int array)
0x8231 - int len_array(int array)
0x8232 - void resize_array(int array, int new_element_count)
@@ -148,112 +145,112 @@
0x8256 - int array_key(int array, int index)
0x8257 - int arrayexpr(any key, any value)
0x81a0 - void set_pickpocket_max(int percentage)
0x81a1 - void set_hit_chance_max(int percentage)
0x81a2 - void set_skill_max(int value)
0x81aa - void set_xp_mod(int percentage)
0x81ab - void set_perk_level_mod(int levels)
0x81A0 - void set_pickpocket_max(int percentage)
0x81A1 - void set_hit_chance_max(int percentage)
0x81A2 - void set_skill_max(int value)
0x81AA - void set_xp_mod(int percentage)
0x81AB - void set_perk_level_mod(int levels)
0x81c5 - void set_critter_hit_chance_mod(object, int max, int mod)
0x81c6 - void set_base_hit_chance_mod(int max, int mod)
0x81c7 - void set_critter_skill_mod(object, int max)
0x81c8 - void set_base_skill_mod(int max)
0x81c9 - void set_critter_pickpocket_mod(object, int max, int mod)
0x81ca - void set_base_pickpocket_mod(int max, int mod)
0x81C5 - void set_critter_hit_chance_mod(object, int max, int mod)
0x81C6 - void set_base_hit_chance_mod(int max, int mod)
0x81C7 - void set_critter_skill_mod(object, int max)
0x81C8 - void set_base_skill_mod(int max)
0x81C9 - void set_critter_pickpocket_mod(object, int max, int mod)
0x81CA - void set_base_pickpocket_mod(int max, int mod)
0x81a3 - int eax_available()
0x81a4 - void set_eax_environment(int environment)
0x81A3 - int eax_available()
0x81A4 - void set_eax_environment(int environment)
0x81a5 - void inc_npc_level(int pid/string name)
0x81A5 - void inc_npc_level(int pid/string name)
0x8241 - int get_npc_level(int pid/string name)
0x81a6 - int get_viewport_x()
0x81a7 - int get_viewport_y()
0x81a8 - void set_viewport_x(int view_x)
0x81a9 - void set_viewport_y(int view_y)
0x81A6 - int get_viewport_x()
0x81A7 - int get_viewport_y()
0x81A8 - void set_viewport_x(int view_x)
0x81A9 - void set_viewport_y(int view_y)
0x81ac - int get_ini_setting(string setting)
0x81eb - string get_ini_string(string setting)
0x81AC - int get_ini_setting(string setting)
0x81EB - string get_ini_string(string setting)
0x81af - int get_game_mode()
0x81AF - int get_game_mode()
0x81b3 - int get_uptime()
0x81B3 - int get_uptime()
0x81b6 - void set_car_current_town(int town)
0x81B6 - void set_car_current_town(int town)
0x81bb - void set_fake_perk(string name, int level, int image, string desc)
0x81bc - void set_fake_trait(string name, int active, int image, string desc)
0x81bd - void set_selectable_perk(string name, int active, int image, string desc)
0x81be - void set_perkbox_title(string title)
0x81bf - void hide_real_perks()
0x81c0 - void show_real_perks()
0x81c1 - int has_fake_perk(string name/int extraPerkID)
0x81c2 - int has_fake_trait(string name)
0x81c3 - void perk_add_mode(int type)
0x81c4 - void clear_selectable_perks()
0x81BB - void set_fake_perk(string name, int level, int image, string desc)
0x81BC - void set_fake_trait(string name, int active, int image, string desc)
0x81BD - void set_selectable_perk(string name, int active, int image, string desc)
0x81BE - void set_perkbox_title(string title)
0x81BF - void hide_real_perks()
0x81C0 - void show_real_perks()
0x81C1 - int has_fake_perk(string name/int extraPerkID)
0x81C2 - int has_fake_trait(string name)
0x81C3 - void perk_add_mode(int type)
0x81C4 - void clear_selectable_perks()
0x8225 - void remove_trait(int traitID)
0x81cb - void set_pyromaniac_mod(int bonus)
0x81cc - void apply_heaveho_fix()
0x81cd - void set_swiftlearner_mod(int bonus)
0x81ce - void set_hp_per_level_mod(int mod)
0x81CB - void set_pyromaniac_mod(int bonus)
0x81CC - void apply_heaveho_fix()
0x81CD - void set_swiftlearner_mod(int bonus)
0x81CE - void set_hp_per_level_mod(int mod)
0x81dc - void show_iface_tag(int tag)
0x81dd - void hide_iface_tag(int tag)
0x81de - int is_iface_tag_active(int tag)
0x81DC - void show_iface_tag(int tag)
0x81DD - void hide_iface_tag(int tag)
0x81DE - int is_iface_tag_active(int tag)
0x81df - int get_bodypart_hit_modifier(int bodypart)
0x81e0 - void set_bodypart_hit_modifier(int bodypart, int value)
0x81DF - int get_bodypart_hit_modifier(int bodypart)
0x81E0 - void set_bodypart_hit_modifier(int bodypart, int value)
0x81e1 - void set_critical_table(int crittertype, int bodypart, int level, int valuetype, int value)
0x81e2 - int get_critical_table(int crittertype, int bodypart, int level, int valuetype)
0x81e3 - void reset_critical_table(int crittertype, int bodypart, int level, int valuetype)
0x81E1 - void set_critical_table(int crittertype, int bodypart, int level, int valuetype, int value)
0x81E2 - int get_critical_table(int crittertype, int bodypart, int level, int valuetype)
0x81E3 - void reset_critical_table(int crittertype, int bodypart, int level, int valuetype)
0x81e4 - int get_sfall_arg()
0x823c - array get_sfall_args()
0x823d - void set_sfall_arg(int argnum, int value)
0x81e5 - void set_sfall_return(any value)
0x81ea - int init_hook()
0x81E4 - int get_sfall_arg()
0x823C - array get_sfall_args()
0x823D - void set_sfall_arg(int argnum, int value)
0x81E5 - void set_sfall_return(any value)
0x81EA - int init_hook()
0x81e6 - void set_unspent_ap_bonus(int multiplier)
0x81e7 - int get_unspent_ap_bonus()
0x81e8 - void set_unspent_ap_perk_bonus(int multiplier)
0x81e9 - int get_unspent_ap_perk_bonus()
0x81E6 - void set_unspent_ap_bonus(int multiplier)
0x81E7 - int get_unspent_ap_bonus()
0x81E8 - void set_unspent_ap_perk_bonus(int multiplier)
0x81E9 - int get_unspent_ap_perk_bonus()
0x81ec - float sqrt(float)
0x81ed - int/float abs(int/float)
0x81ee - float sin(float)
0x81ef - float cos(float)
0x81f0 - float tan(float)
0x81f1 - float arctan(float x, float y)
0x81EC - float sqrt(float)
0x81ED - int/float abs(int/float)
0x81EE - float sin(float)
0x81EF - float cos(float)
0x81F0 - float tan(float)
0x81F1 - float arctan(float x, float y)
0x8263 - ^ operator (exponentiation)
0x8264 - float log(float)
0x8265 - float exponent(float)
0x8266 - int ceil(float)
0x8267 - int round(float)
0x81f2 - void set_palette(string path)
0x81F2 - void set_palette(string path)
0x81f3 - void remove_script(object)
0x81f4 - void set_script(object, int scriptid)
0x81f5 - int get_script(object)
0x81F3 - void remove_script(object)
0x81F4 - void set_script(object, int scriptid)
0x81F5 - int get_script(object)
0x81f6 - int nb_create_char()
0x81F6 - int nb_create_char()
0x81f7 - int fs_create(string path, int size)
0x81f8 - int fs_copy(string path, string source)
0x81f9 - int fs_find(string path)
0x81fa - void fs_write_byte(int id, int data)
0x81fb - void fs_write_short(int id, int data)
0x81fc - void fs_write_int(int id, int data)
0x81fd - void fs_write_float(int id, int data)
0x81fe - void fs_write_string(int id, string data)
0x81F7 - int fs_create(string path, int size)
0x81F8 - int fs_copy(string path, string source)
0x81F9 - int fs_find(string path)
0x81FA - void fs_write_byte(int id, int data)
0x81FB - void fs_write_short(int id, int data)
0x81FC - void fs_write_int(int id, int data)
0x81FD - void fs_write_float(int id, int data)
0x81FE - void fs_write_string(int id, string data)
0x8208 - void fs_write_bstring(int id, string data)
0x8209 - int fs_read_byte(int id)
0x820a - int fs_read_short(int id)
0x820b - int fs_read_int(int id)
0x820c - float fs_read_float(int id)
0x81ff - void fs_delete(int id)
0x820A - int fs_read_short(int id)
0x820B - int fs_read_int(int id)
0x820C - float fs_read_float(int id)
0x81FF - void fs_delete(int id)
0x8200 - int fs_size(int id)
0x8201 - int fs_pos(int id)
0x8202 - void fs_seek(int id, int pos)
@@ -265,9 +262,9 @@
0x8206 - void set_self(object)
0x8207 - void register_hook(int hook)
0x820d - int list_begin(int type)
0x820e - int list_next(int listid)
0x820f - void list_end(int listid)
0x820D - int list_begin(int type)
0x820E - int list_next(int listid)
0x820F - void list_end(int listid)
0x8236 - array list_as_array(int type)
0x8210 - int sfall_ver_major()
@@ -283,7 +280,7 @@
0x8217 - int get_weapon_ammo_pid(object weapon)
0x8218 - void set_weapon_ammo_pid(object weapon, int pid)
0x8219 - int get_weapon_ammo_count(object weapon)
0x821a - void set_weapon_ammo_count(object weapon, int count)
0x821A - void set_weapon_ammo_count(object weapon, int count)
0x8220 - int get_screen_width()
0x8221 - int get_screen_height()
@@ -298,52 +295,52 @@
0x8228 - int get_attack_type()
0x822b - int play_sfall_sound(string file, int mode)
0x822c - void stop_sfall_sound(int soundID)
0x822B - int play_sfall_sound(string file, int mode)
0x822C - void stop_sfall_sound(int soundID)
0x8235 - array string_split(string string, string split)
0x8237 - int atoi(string string)
0x8238 - float atof(string string)
0x824e - string substr(string string, int start, int length)
0x824f - int strlen(string string)
0x824E - string substr(string string, int start, int length)
0x824F - int strlen(string string)
0x8250 - string sprintf(string format, any value)
0x8251 - int charcode(string string)
0x8253 - int typeof(any value)
0x823a - int get_tile_fid(int tileData)
0x823A - int get_tile_fid(int tileData)
0x823b - int modified_ini()
0x823B - int modified_ini()
0x823e - void force_aimed_shots(int pid)
0x823f - void disable_aimed_shots(int pid)
0x823E - void force_aimed_shots(int pid)
0x823F - void disable_aimed_shots(int pid)
0x8240 - void mark_movie_played(int id)
0x8248 - object get_last_target(object critter)
0x8249 - object get_last_attacker(object critter)
0x824a - void block_combat(int enable)
0x824A - void block_combat(int enable)
0x824b - int tile_under_cursor()
0x824c - int gdialog_get_barter_mod()
0x824d - void set_inven_ap_cost(int cost)
0x824B - int tile_under_cursor()
0x824C - int gdialog_get_barter_mod()
0x824D - void set_inven_ap_cost(int cost)
0x825c - void reg_anim_combat_check(int enable)
0x825a - void reg_anim_destroy(object object)
0x825b - void reg_anim_animate_and_hide(object object, int animID, int delay)
0x825d - void reg_anim_light(object object, int radius, int delay)
0x825e - void reg_anim_change_fid(object object, int FID, int delay)
0x825f - void reg_anim_take_out(object object, int holdFrameID, int delay)
0x825C - void reg_anim_combat_check(int enable)
0x825A - void reg_anim_destroy(object object)
0x825B - void reg_anim_animate_and_hide(object object, int animID, int delay)
0x825D - void reg_anim_light(object object, int radius, int delay)
0x825E - void reg_anim_change_fid(object object, int FID, int delay)
0x825F - void reg_anim_take_out(object object, int holdFrameID, int delay)
0x8260 - void reg_anim_turn_towards(object object, int tile/targetObj, int delay)
0x8261 - int metarule2_explosions(object object)
0x8262 - void register_hook_proc(int hook, procedure proc)
0x826b - string message_str_game(int fileId, int messageId)
0x826c - int sneak_success()
0x826d - int tile_light(int elevation, int tileNum)
0x826e - object obj_blocking_line(object objFrom, int tileTo, int blockingType)
0x826f - object obj_blocking_tile(int tileNum, int elevation, int blockingType)
0x826B - string message_str_game(int fileId, int messageId)
0x826C - int sneak_success()
0x826D - int tile_light(int elevation, int tileNum)
0x826E - object obj_blocking_line(object objFrom, int tileTo, int blockingType)
0x826F - object obj_blocking_tile(int tileNum, int elevation, int blockingType)
0x8270 - array tile_get_objs(int tileNum, int elevation)
0x8271 - array party_member_list(int includeHidden)
0x8272 - array path_find_to(object objFrom, int tileTo, int blockingType)
@@ -355,14 +352,16 @@
0x8277 - any sfall_func1(string funcName, arg1)
0x8278 - any sfall_func2(string funcName, arg1, arg2)
0x8279 - any sfall_func3(string funcName, arg1, arg2, arg3)
0x827a - any sfall_func4(string funcName, arg1, arg2, arg3, arg4)
0x827b - any sfall_func5(string funcName, arg1, arg2, arg3, arg4, arg5)
0x827c - any sfall_func6(string funcName, arg1, arg2, arg3, arg4, arg5, arg6)
0x827A - any sfall_func4(string funcName, arg1, arg2, arg3, arg4)
0x827B - any sfall_func5(string funcName, arg1, arg2, arg3, arg4, arg5)
0x827C - any sfall_func6(string funcName, arg1, arg2, arg3, arg4, arg5, arg6)
0x827d - void register_hook_proc_spec(int hook, procedure proc)
0x827e - void reg_anim_callback(procedure proc)
0x827D - void register_hook_proc_spec(int hook, procedure proc)
0x827E - void reg_anim_callback(procedure proc)
0x827f - div operator (unsigned integer division)
0x827F - div operator (unsigned integer division)
0x8280 - any sfall_func7(string funcName, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
0x8281 - any sfall_func8(string funcName, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8)
* These functions require AllowUnsafeScripting to be enabled in ddraw.ini
+3 -3
View File
@@ -24,7 +24,7 @@
#define VERSION_MAJOR 4
#define VERSION_MINOR 4
#define VERSION_BUILD 7
#define VERSION_REV 1
#define VERSION_BUILD 8
#define VERSION_REV 0
#define VERSION_STRING "4.4.7.1"
#define VERSION_STRING "4.4.8"