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Fixed loading savegame for "NPC turns into a container" bug fix
Added RadEffectsRemovalMsg option for radiation fixes. Some code/document correction.
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@@ -132,6 +132,7 @@ int arg1 - The pid of the weapon performing the attack. (May be -1 if the at
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critter arg2 - The attacker
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critter arg3 - The target
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int arg4 - The amount of damage
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int arg5 - Unused, always -1 (since sfall 4.1)
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int ret1 - The pid of an object to override the attacking weapon with
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