From 07948206fbc6f26fe003e0cf0b153cafa9e84571 Mon Sep 17 00:00:00 2001 From: NovaRain Date: Wed, 21 Sep 2016 09:33:11 +0800 Subject: [PATCH] Removed CarryWeightLimit option, because it can be scripted with set_stat_max function. --- artifacts/ddraw.ini | 3 --- sfall/main.cpp | 1 - 2 files changed, 4 deletions(-) diff --git a/artifacts/ddraw.ini b/artifacts/ddraw.ini index 8d6d80e7..850a5be8 100644 --- a/artifacts/ddraw.ini +++ b/artifacts/ddraw.ini @@ -560,9 +560,6 @@ CarChargingFix=1 ;Set to 1 to skip weapon equip/unequip animations when performing various actions InstantWeaponEquip=0 -;To change the carry weight limit, uncomment the next line (Default is 999) -;CarryWeightLimit=999 - ;To add additional game msg files, uncomment the next line and set a comma delimited list of filenames without .msg extension ;You need to use the message_str_game script function to get messages from the files ;ExtraGameMsgFileList= diff --git a/sfall/main.cpp b/sfall/main.cpp index 67e927fd..aaf5256a 100644 --- a/sfall/main.cpp +++ b/sfall/main.cpp @@ -1508,7 +1508,6 @@ static void DllMain2() { SimplePatch(addrs, 2, "Misc", "DialogPanelAnimDelay", 33, 0, 255); addrs[0] = 0x499B99; addrs[1] = 0x499DA8; SimplePatch(addrs, 2, "Misc", "PipboyTimeAnimDelay", 50, 0, 127); - SimplePatch(0x51D66C, "Misc", "CarryWeightLimit", 999); if (GetPrivateProfileIntA("Misc", "EnableMusicInDialogue", 0, ini)) { dlog("Applying music in dialogue patch.", DL_INIT);