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Removed incorrect information from sfall function notes.
Edited the description in ddraw.ini with less self-advertising. Added a few new engine-related defines and constants.
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@@ -480,7 +480,7 @@ QuickPocketsApCostReduction=2
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;Set to 1 to allow objects seeing through other objects with their ShootThru flag set
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ObjCanSeeObj_ShootThru_Fix=0
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;Set to 1 to use the new, more reasonable bullet distribution formula for burst attacks
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;Set to 1 to use the balanced bullet distribution formula for burst attacks
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ComputeSprayMod=1
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;These options modify the bullet distribution of burst attacks if ComputeSprayMod is 1
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