Cosmetic edits: unified indentation of switch-case

This commit is contained in:
NovaRain
2024-02-22 08:41:45 +08:00
parent 30cb8b7ee9
commit 0400671f38
8 changed files with 208 additions and 208 deletions
+2 -2
View File
@@ -1203,7 +1203,7 @@ void Graphics::init() {
if (Graphics::mode < 4 || Graphics::mode > 6) { if (Graphics::mode < 4 || Graphics::mode > 6) {
Graphics::mode = 0; Graphics::mode = 0;
} }
IsWindowedMode = (Graphics::mode >= 5); Graphics::IsWindowedMode = (Graphics::mode >= 5);
if (Graphics::mode >= 4) { if (Graphics::mode >= 4) {
dlog("Applying DX9 graphics patch.", DL_INIT); dlog("Applying DX9 graphics patch.", DL_INIT);
@@ -1218,7 +1218,7 @@ void Graphics::init() {
} }
FreeLibrary(h); FreeLibrary(h);
SafeWrite8(0x50FB6B, '2'); // Set call DirectDrawCreate2 SafeWrite8(0x50FB6B, '2'); // Set call DirectDrawCreat2
HookCall(0x44260C, game_init_hook); HookCall(0x44260C, game_init_hook);
MakeJump(fo::funcoffs::GNW95_SetPaletteEntries_ + 1, GNW95_SetPaletteEntries_replacement); // 0x4CB310 MakeJump(fo::funcoffs::GNW95_SetPaletteEntries_ + 1, GNW95_SetPaletteEntries_replacement); // 0x4CB310