Removed unnecessary code in Graphics.cpp

Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
Updated version number.
This commit is contained in:
NovaRain
2020-12-09 10:44:57 +08:00
parent ac233c710d
commit 02fba6eda1
6 changed files with 68 additions and 100 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
;sfall configuration settings
;v4.2.8
;v4.2.9
[Main]
;Change to 1 if you want to use command line args to tell sfall to use another ini file.
@@ -78,7 +78,7 @@ WindowData=0
TextureFilter=1
;Set to 1 to do the palette conversion on the GPU
;Set to 2 to do the palette conversion on the CPU
;Set to 2 to do the palette conversion on the CPU (used for compatibility with old video cards)
;Set to 0 to pick automatically
;GPU is faster, but requires v2.0 pixel shader support
GPUBlt=0