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Added real_dude_obj scripting function, useful for checking if currently controlling NPC or "real" character
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@@ -218,3 +218,5 @@
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#define outlined_object sfall_func0("outlined_object")
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#define get_ini_sections(file) sfall_func1("get_ini_sections", file)
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#define get_ini_section(file, sect) sfall_func2("get_ini_section", file, sect)
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#define set_dude_obj(critter) sfall_func1("set_dude_obj", critter)
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#define real_dude_obj sfall_func0("real_dude_obj")
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