Added real_dude_obj scripting function, useful for checking if currently controlling NPC or "real" character

This commit is contained in:
phobos2077
2017-04-01 02:14:27 +07:00
parent 6e0fe881df
commit 029419db3d
4 changed files with 9 additions and 0 deletions
+2
View File
@@ -218,3 +218,5 @@
#define outlined_object sfall_func0("outlined_object")
#define get_ini_sections(file) sfall_func1("get_ini_sections", file)
#define get_ini_section(file, sect) sfall_func2("get_ini_section", file, sect)
#define set_dude_obj(critter) sfall_func1("set_dude_obj", critter)
#define real_dude_obj sfall_func0("real_dude_obj")