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<!DOCTYPE html> <html lang="en-US"> <head> <meta charset="UTF-8"> <meta http-equiv="X-UA-Compatible" content="IE=Edge"> <link rel="stylesheet" href="/sfall/assets/css/just-the-docs-default.css"> <style type="text/css"> .site-nav > .nav-list:nth-child(1):not(.nav-category-list) > .nav-list-item:not(.external):nth-child(28) > .nav-list-link { display: block; font-weight: 600; text-decoration: none; background-image: linear-gradient(-90deg, #ebedf5 0%, rgba(235, 237, 245, 0.8) 80%, rgba(235, 237, 245, 0) 100%); } .site-nav > .nav-list:nth-child(1):not(.nav-category-list) > .nav-list-item:not(.passive):nth-child(28) > .nav-list-expander svg { transform: rotate(-90deg); } .site-nav > .nav-list:nth-child(1):not(.nav-category-list) > .nav-list-item:not(.passive):nth-child(28) > .nav-list { display: block; } .site-nav > .nav-category-list > .nav-list-item:not(.passive) > .nav-list-expander svg { transform: rotate(-90deg); } .site-nav > .nav-category-list > .nav-list-item:not(.passive) > .nav-list { display: block; } </style> <script src="/sfall/assets/js/vendor/lunr.min.js"></script> <script src="/sfall/assets/js/just-the-docs.js"></script> <meta name="viewport" content="width=device-width, initial-scale=1"> <link rel="icon" href="/sfall/favicon.ico" type="image/x-icon"> <!-- Begin Jekyll SEO tag v2.8.0 --> <title>Skills | sfall</title> <meta name="generator" content="Jekyll v3.9.0" /> <meta property="og:title" content="Skills" /> <meta property="og:locale" content="en_US" /> <meta name="description" content="Sfall documentation" /> <meta property="og:description" content="Sfall documentation" /> <link rel="canonical" href="/sfall/skills/" /> <meta property="og:url" content="/sfall/skills/" /> <meta property="og:site_name" content="sfall" /> <meta property="og:type" content="website" /> <meta name="twitter:card" content="summary" /> <meta property="twitter:title" content="Skills" /> <script type="application/ld+json"> {"@context":"https://schema.org","@type":"WebPage","description":"Sfall documentation","headline":"Skills","url":"/sfall/skills/"}</script> <!-- End Jekyll SEO tag --> <link rel="apple-touch-icon" sizes="180x180" href="/assets/favicon/apple-touch-icon.png"> <link rel="icon" type="image/png" sizes="32x32" href="/assets/favicon/favicon-32x32.png"> <link rel="icon" type="image/png" sizes="16x16" href="/assets/favicon/favicon-16x16.png"> <link rel="manifest" href="/assets/favicon/site.webmanifest"> <link rel="mask-icon" href="/assets/favicon/safari-pinned-tab.svg" color="#5bbad5"> <meta name="msapplication-TileColor" content="#da532c"> <meta name="msapplication-config" content="/assets/favicon/browserconfig.xml"> <meta name="theme-color" content="#ffffff"> </head> <body> <a class="skip-to-main" href="#main-content">Skip to main content</a> <svg xmlns="http://www.w3.org/2000/svg" class="d-none"> <symbol id="svg-link" viewBox="0 0 24 24"> <title>Link</title> <svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather feather-link"> <path d="M10 13a5 5 0 0 0 7.54.54l3-3a5 5 0 0 0-7.07-7.07l-1.72 1.71"></path><path d="M14 11a5 5 0 0 0-7.54-.54l-3 3a5 5 0 0 0 7.07 7.07l1.71-1.71"></path> </svg> </symbol> <symbol id="svg-menu" viewBox="0 0 24 24"> <title>Menu</title> <svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather feather-menu"> <line x1="3" y1="12" x2="21" y2="12"></line><line x1="3" y1="6" x2="21" y2="6"></line><line x1="3" y1="18" x2="21" y2="18"></line> </svg> </symbol> <symbol id="svg-arrow-right" viewBox="0 0 24 24"> <title>Expand</title> <svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather feather-chevron-right"> <polyline points="9 18 15 12 9 6"></polyline> </svg> </symbol> <!-- Feather. MIT Licen
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</code></pre></div></div><hr /> <h3 id="get_critter_skill_points"> <a href="#get_critter_skill_points" class="anchor-heading" aria-labelledby="get_critter_skill_points"><svg viewBox="0 0 16 16" aria-hidden="true"><use xlink:href="#svg-link"></use></svg></a> <strong>get_critter_skill_points</strong> </h3> <div class="language-c++ highlighter-rouge"><div class="highlight"><pre class="highlight"><code><span class="kt">int</span> <span class="n">get_critter_skill_points</span><span class="p">(</span><span class="kt">int</span> <span class="n">critter</span><span class="p">,</span> <span class="kt">int</span> <span class="n">skill</span><span class="p">)</span>
</code></pre></div></div> <p>Will get the number of additional points a critter has in a skill, on top of whatever they have from their stats and other bonuses</p><hr /> <h3 id="mod_skill_points_per_level"> <a href="#mod_skill_points_per_level" class="anchor-heading" aria-labelledby="mod_skill_points_per_level"><svg viewBox="0 0 16 16" aria-hidden="true"><use xlink:href="#svg-link"></use></svg></a> <strong>mod_skill_points_per_level</strong> </h3> <div class="language-c++ highlighter-rouge"><div class="highlight"><pre class="highlight"><code><span class="kt">void</span> <span class="n">mod_skill_points_per_level</span><span class="p">(</span><span class="kt">int</span> <span class="n">value</span><span class="p">)</span>
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</code></pre></div></div> <p>Accepts a value of between -100 and 100, and modifies the number of skill points the player recieves when they level up. This is a modification of what would otherwise happen, rather than a replacement. The value is not saved into the save game, so should be reset in the <code class="language-plaintext highlighter-rouge">game_loaded</code> section of a script.</p><hr /> <h3 id="set_available_skill_points"> <a href="#set_available_skill_points" class="anchor-heading" aria-labelledby="set_available_skill_points"><svg viewBox="0 0 16 16" aria-hidden="true"><use xlink:href="#svg-link"></use></svg></a> <strong>set_available_skill_points</strong> </h3> <div class="language-c++ highlighter-rouge"><div class="highlight"><pre class="highlight"><code><span class="kt">void</span> <span class="n">set_available_skill_points</span><span class="p">(</span><span class="kt">int</span> <span class="n">value</span><span class="p">)</span>
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</code></pre></div></div><hr /> <h3 id="set_base_skill_mod"> <a href="#set_base_skill_mod" class="anchor-heading" aria-labelledby="set_base_skill_mod"><svg viewBox="0 0 16 16" aria-hidden="true"><use xlink:href="#svg-link"></use></svg></a> <strong>set_base_skill_mod</strong> </h3> <div class="language-c++ highlighter-rouge"><div class="highlight"><pre class="highlight"><code><span class="kt">void</span> <span class="n">set_base_skill_mod</span><span class="p">(</span><span class="kt">int</span> <span class="n">max</span><span class="p">)</span>
</code></pre></div></div><hr /> <h3 id="set_critter_skill_mod"> <a href="#set_critter_skill_mod" class="anchor-heading" aria-labelledby="set_critter_skill_mod"><svg viewBox="0 0 16 16" aria-hidden="true"><use xlink:href="#svg-link"></use></svg></a> <strong>set_critter_skill_mod</strong> </h3> <div class="language-c++ highlighter-rouge"><div class="highlight"><pre class="highlight"><code><span class="kt">void</span> <span class="n">set_critter_skill_mod</span><span class="p">(</span><span class="n">CritterPtr</span><span class="p">,</span> <span class="kt">int</span> <span class="n">max</span><span class="p">)</span>
</code></pre></div></div><hr /> <h3 id="set_critter_skill_points"> <a href="#set_critter_skill_points" class="anchor-heading" aria-labelledby="set_critter_skill_points"><svg viewBox="0 0 16 16" aria-hidden="true"><use xlink:href="#svg-link"></use></svg></a> <strong>set_critter_skill_points</strong> </h3> <div class="language-c++ highlighter-rouge"><div class="highlight"><pre class="highlight"><code><span class="kt">void</span> <span class="n">set_critter_skill_points</span><span class="p">(</span><span class="kt">int</span> <span class="n">critter</span><span class="p">,</span> <span class="kt">int</span> <span class="n">skill</span><span class="p">,</span> <span class="kt">int</span> <span class="n">value</span><span class="p">)</span>
</code></pre></div></div> <p>Will set the number of additional points a critter has in a skill, on top of whatever they have from their stats and other bonuses. Note that skill points are part of the proto, so calling it on a critter will affect all critters that share the same proto.</p><hr /> <h3 id="set_skill_max"> <a href="#set_skill_max" class="anchor-heading" aria-labelledby="set_skill_max"><svg viewBox="0 0 16 16" aria-hidden="true"><use xlink:href="#svg-link"></use></svg></a> <strong>set_skill_max</strong> </h3> <div class="language-c++ highlighter-rouge"><div class="highlight"><pre class="highlight"><code><span class="kt">void</span> <span class="n">set_skill_max</span><span class="p">(</span><span class="kt">int</span> <span class="n">value</span><span class="p">)</span>
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</code></pre></div></div> <p>Cant be used to increase the skill cap above 300.</p> </main> </div> </div> <div class="search-overlay"></div> </div> </body> </html>