</code></pre></div></div> <ul> <li>Updates player’s stats in the inventory display window or on the character screen.</li> <li>NOTE: works only when the interface window is opened</li> </ul><hr /> <h3 class="d-inline-block"id="inventory_redraw"><ahref="#inventory_redraw"class="anchor-heading"aria-labelledby="inventory_redraw"><svgviewBox="0 0 16 16"aria-hidden="true"><usexlink:href="#svg-link"></use></svg></a><strong>inventory_redraw</strong></h3><pclass="label label-green">sfall.h</p><divclass="language-c++ highlighter-rouge"><divclass="highlight"><preclass="highlight"><code><spanclass="kt">void</span><spanclass="n">inventory_redraw</span><spanclass="p">(</span><spanclass="n">invSide</span><spanclass="p">)</span>
</code></pre></div></div><p>Redraws inventory items list in the inventory/loot/barter screens. Argument invSide specifies which side needs to be redrawn: 0 - the player, 1 - target (container/NPC in loot/barter screens), -1 - both sides (same as without argument).</p></main></div></div><divclass="search-overlay"></div></div></body></html>