</code></pre></div></div><p>Will get the number of additional points a critter has in a skill, on top of whatever they have from their stats and other bonuses</p><hr/><h3id="mod_skill_points_per_level"><ahref="#mod_skill_points_per_level"class="anchor-heading"aria-labelledby="mod_skill_points_per_level"><svgviewBox="0 0 16 16"aria-hidden="true"><usexlink:href="#svg-link"></use></svg></a><strong>mod_skill_points_per_level</strong></h3><divclass="language-c++ highlighter-rouge"><divclass="highlight"><preclass="highlight"><code><spanclass="kt">void</span><spanclass="n">mod_skill_points_per_level</span><spanclass="p">(</span><spanclass="kt">int</span><spanclass="n">value</span><spanclass="p">)</span>
</code></pre></div></div><p>Accepts a value of between -100 and 100, and modifies the number of skill points the player recieves when they level up. This is a modification of what would otherwise happen, rather than a replacement. The value is not saved into the save game, so should be reset in the <codeclass="language-plaintext highlighter-rouge">game_loaded</code> section of a script.</p><hr/><h3id="set_available_skill_points"><ahref="#set_available_skill_points"class="anchor-heading"aria-labelledby="set_available_skill_points"><svgviewBox="0 0 16 16"aria-hidden="true"><usexlink:href="#svg-link"></use></svg></a><strong>set_available_skill_points</strong></h3><divclass="language-c++ highlighter-rouge"><divclass="highlight"><preclass="highlight"><code><spanclass="kt">void</span><spanclass="n">set_available_skill_points</span><spanclass="p">(</span><spanclass="kt">int</span><spanclass="n">value</span><spanclass="p">)</span>
</code></pre></div></div><p>Will set the number of additional points a critter has in a skill, on top of whatever they have from their stats and other bonuses. Note that skill points are part of the proto, so calling it on a critter will affect all critters that share the same proto.</p><hr/><h3id="set_skill_max"><ahref="#set_skill_max"class="anchor-heading"aria-labelledby="set_skill_max"><svgviewBox="0 0 16 16"aria-hidden="true"><usexlink:href="#svg-link"></use></svg></a><strong>set_skill_max</strong></h3><divclass="language-c++ highlighter-rouge"><divclass="highlight"><preclass="highlight"><code><spanclass="kt">void</span><spanclass="n">set_skill_max</span><spanclass="p">(</span><spanclass="kt">int</span><spanclass="n">value</span><spanclass="p">)</span>
</code></pre></div></div><p>Can’t be used to increase the skill cap above 300.</p></main></div></div><divclass="search-overlay"></div></div></body></html>