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* create_win / hide_window * get_window_attributes * get_window_under_mouse * set_window_flag * dialog_message * display_stats
23 lines
540 B
C++
23 lines
540 B
C++
#ifndef CHARACTER_EDITOR_H
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#define CHARACTER_EDITOR_H
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#include "db.h"
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namespace fallout {
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extern int gCharacterEditorRemainingCharacterPoints;
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int characterEditorShow(bool isCreationMode);
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void characterEditorInit();
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bool _isdoschar(int ch);
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char* _strmfe(char* dest, const char* name, const char* ext);
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int characterEditorSave(File* stream);
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int characterEditorLoad(File* stream);
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void characterEditorReset();
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int characterEditorGetWindow();
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void characterEditorDisplayStats();
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} // namespace fallout
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#endif /* CHARACTER_EDITOR_H */
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