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Bump version to 1.1.0
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@@ -9,8 +9,8 @@ android {
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applicationId 'com.alexbatalov.fallout2ce'
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minSdk 21
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targetSdk 32
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versionCode 1
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versionName '1.0'
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versionCode 2
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versionName '1.1.0'
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externalNativeBuild {
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cmake {
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arguments '-DANDROID_STL=c++_static'
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