- [x] Upload separate debug symbols for Linux binaries to DigitalOcean
- [x] Send raw offsets with panic report JSON on Linux
- [x] Update `symbolicate` script to handle Linux crashes
- [x] Demangle backtraces 🎉
- [x] Check that it works
- [x] Improve deduplication (?)
Release Notes:
- N/A
---------
Co-authored-by: Conrad <conrad@zed.dev>
Similar to #20826 but keeps the Swift implementation. There were quite a
few changes in the `call` crate, and so that code now has two variants.
Closes#13714
Release Notes:
- Added preliminary Linux support for voice chat and viewing
screenshares.
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Fixes shellcheck errors in script/*
Adds a couple trailing newlines.
Adds `script/shellcheck-scripts` and associated CI machinery.
Current set ultra-conservative, does not output warnings, only errors.
The install-linux script fails to build when the RUSTFLAGS environment
variable is not set. Bash attempts to expand an empty variable and fails
due to the prior set -u
Closes#17217
Release Notes:
- N/A
This is a first step towards allowing you to edit remote projects
directly over SSH. We'll start with a pretty bare-bones feature set, and
incrementally add further features.
### Todo
Distribution
* [x] Build nightly releases of `zed-remote-server` binaries
* [x] linux (arm + x86)
* [x] mac (arm + x86)
* [x] Build stable + preview releases of `zed-remote-server`
* [x] download and cache remote server binaries as needed when opening
ssh project
* [x] ensure server has the latest version of the binary
Auth
* [x] allow specifying password at the command line
* [x] auth via ssh keys
* [x] UI password prompt
Features
* [x] upload remote server binary to server automatically
* [x] opening directories
* [x] tracking file system updates
* [x] opening, editing, saving buffers
* [ ] file operations (rename, delete, create)
* [ ] git diffs
* [ ] project search
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Turns out that the existing CI step for Nightly did create the licenses
and they have been baked into X86 builds ever since, because our
builders are stateful.
On ARM machines, the licenses wouldn't exist in the binary because we
called `script/generate-licenses` too late in `scripts/bundle-linux`,
after the binary had been created.
This removes the duplication and generates the licenses once, before the
binary is created.
Fixes#14302.
Release Notes:
- Fixed "View Dependency Licenses" (or `zed: open licenses`) crashing on
Linux ARM machines.
([#14302](https://github.com/zed-industries/zed/issues/14302)
https://doc.rust-lang.org/cargo/reference/environment-variables.html
Some people (myself included) set this variable to have a single
directory to clean up (or whatever reason one might have for having a
single `target` directory). This changes the linux scripts to respect
that
Release Notes:
- N/A
This ensures that linux panics still contain symbol names. It also
allows us to profile Zed on linux with `perf` and get symbol names.
Release Notes:
- N/A
> * There are a couple of other `zed` binaries that may be present on
linux systems
([1](https://openzfs.github.io/openzfs-docs/man/v2.2/8/zed.8.html),
[2](https://zed.brimdata.io/docs/commands/zed)). If you want to rename
our CLI
binary because of these issues, we suggest `zedit`, `zeditor`, or
`zed-cli`.
Due to aformentioned issue don't hardcode the executable name in the
.desktop file so envsubst can change it in accordance with the
distributor's requirement.
Resolves#12290.
Release Notes:
- N/A
Fixes#12585
This changes the expectations for installed binaries on linux based on
work
that @jirutka has done for Alpine.
In particular, we now put the cli in place as `bin/zed` and the zed
binary as
`libexec/zed-editor`, and assume that packagers do the same.
cc @someone13574
Release notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
ping #6687
This is the third iteration of this PR ([v2
here](https://github.com/zed-industries/zed/pull/11949)) and uses a
different approach to the first two (the process wrapper lib was a
maintainability nightmare). While the first two attempted to spawn the
necessary processes using flatpak-spawn and host-spawn from the app
inside the sandbox, this version first spawns the cli binary which then
restart's itself *outside* of the sandbox using flatpak-spawn. The
restarted cli process than can call the bundled app binary normally,
with no need for flatpak-spawn because it is already outside of the
sandbox. This is done instead of keeping the cli in the sandbox because
ipc becomes very difficult and broken when trying to do it across the
sandbox.
Gnome software (example using nightly channel and release notes
generated using the script):
<img
src="https://github.com/zed-industries/zed/assets/81528246/6391d217-0f44-4638-9569-88c46e5fc4ba"
width="600"/>
TODO in this PR:
- [x] Bundle libs.
- [x] Cleanup release note converter.
Future work:
- [ ] Auto-update dialog
- [ ] Flatpak auto-update (complete 'Auto-update dialog' first)
- [ ] Experimental
[bundle](https://docs.flatpak.org/en/latest/single-file-bundles.html)
releases for feedback (?).
*(?) = Maybe / Request for feedback*
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>