Files
tww/include/d/d_camera.h

427 lines
12 KiB
C++

#ifndef D_CAMERA_H
#define D_CAMERA_H
#include "SSystem/SComponent/c_angle.h"
#include "SSystem/SComponent/c_rnd.h"
#include "SSystem/SComponent/c_sxyz.h"
#include "SSystem/SComponent/c_xyz.h"
#include "f_pc/f_pc_base.h"
#include "d/d_cam_param.h"
#include "global.h"
class camera_class;
class dBgS_LinChk;
class dStage_Event_dt_c;
class fopAc_ac_c;
struct stage_camera__entry {
/* 0x00 */ char mpTypeStr[16];
/* 0x10 */ u8 mArrowIdx;
/* 0x11 */ u8 m11;
/* 0x12 */ u8 m12;
/* 0x13 */ u8 m13;
};
struct stage_arrow__entry {
/* 0x00 */ cXyz mPos;
/* 0x0C */ csXyz mRot;
/* 0x12 */ s16 m12;
};
struct dCamera__EventParam {
/* 0x00 */ char mName[16];
/* 0x10 */ int mValue;
};
class d2DBSplinePath {
public:
~d2DBSplinePath() {}
/* 0x00 */ int mKeyframeCur;
/* 0x04 */ int mTimer;
/* 0x08 */ int mKeyframeNum;
/* 0x0C */ int mState;
/* 0x10 */ int m10;
/* 0x14 */ int mKeyframeLast;
/* 0x18 */ u8 m18[0x1C - 0x18];
/* 0x1C */ f32 mTime;
/* 0x20 */ u8 m20[0x24 - 0x20];
/* 0x24 */ f32 mFrameWeight[3];
/* 0x30 */ int mFrameIdx[3];
/* 0x3C */ u8 m3C[0x40 - 0x3C];
/* 0x40 */ void* vtbl;
};
class dCamForcusLine {
public:
void Init();
void Draw();
void Off();
/* 0x00 */ void* vtbl;
/* 0x04 */ cM_rnd_c mRnd;
/* 0x10 */ u8 field_10[0x70 - 0x10];
};
class dCamera_c {
public:
struct BG {
BG() {}
~BG() {}
u8 temp[0xB0];
};
/* 0x000 */ camera_class* mpCamera;
/* 0x004 */ u8 m004;
/* 0x005 */ u8 m005;
/* 0x006 */ u8 m006[0x008 - 0x006];
/* 0x008 */ f32 m008;
/* 0x00C */ s16 m00C;
/* 0x00E */ cSAngle m00E;
/* 0x010 */ cXyz mCenter;
/* 0x01C */ cXyz mEye;
/* 0x028 */ cXyz mUp;
/* 0x034 */ cSAngle mBank;
/* 0x036 */ u8 m036[0x038 - 0x036];
/* 0x038 */ f32 mFovY;
/* 0x03C */ cSGlobe m03C;
/* 0x044 */ cXyz m044;
/* 0x050 */ cXyz m050;
/* 0x05C */ s16 m05C;
/* 0x05E */ u8 m05E[0x060 - 0x05E];
/* 0x060 */ f32 m060;
/* 0x064 */ u8 m064[0x068 - 0x064];
/* 0x068 */ int m068;
/* 0x06C */ cSAngle mAngleY;
/* 0x06E */ u8 m06E[0x080 - 0x06E];
/* 0x080 */ u32 m080;
/* 0x084 */ cXyz m084;
/* 0x090 */ cXyz m090;
/* 0x09C */ f32 m09C;
/* 0x0A0 */ f32 m0A0;
// /* 0x0A4 */ @class$4017d_camera_cpp m0A4[2];
/* 0x0A4 */ u8 m0A4[0x40];
/* 0x0E4 */ int mStageMapToolCameraIdx;
/* 0x0E8 */ int m0E8;
/* 0x0EC */ u8 m0EC[0x108 - 0x0EC];
/* 0x108 */ int m108;
/* 0x10C */ u8 m10C[0x110 - 0x10C];
/* 0x110 */ u8 m110;
/* 0x111 */ u8 m111[0x114 - 0x111];
/* 0x114 */ int m114;
/* 0x118 */ int m118;
/* 0x11C */ int m11C;
/* 0x120 */ int mCameraInfoIdx;
/* 0x124 */ int mPadId;
/* 0x128 */ fopAc_ac_c* mpPlayerActor;
/* 0x12C */ fopAc_ac_c* mpLockonTarget;
/* 0x130 */ int m130;
/* 0x134 */ u8 m134[0x138 - 0x134];
/* 0x138 */ int m138;
/* 0x13C */ int mCurMode;
/* 0x140 */ int mNextMode;
/* 0x144 */ int m144;
/* 0x148 */ cSAngle m148;
/* 0x14A */ u8 m14A[0x14C - 0x14A];
/* 0x14C */ f32 m14C;
/* 0x150 */ u8 m150[0x154 - 0x150];
/* 0x154 */ f32 mStickMainPosXLast;
/* 0x158 */ f32 mStickMainPosYLast;
/* 0x15C */ f32 mStickMainValueLast;
/* 0x160 */ f32 mStickMainPosXDelta;
/* 0x164 */ f32 mStickMainPosYDelta;
/* 0x168 */ f32 mStickMainValueDelta;
/* 0x16C */ f32 mStickCPosXLast;
/* 0x170 */ f32 mStickCPosYLast;
/* 0x174 */ f32 mStickCValueLast;
/* 0x178 */ f32 mStickCPosXDelta;
/* 0x17C */ f32 mStickCPosYDelta;
/* 0x180 */ f32 mStickCValueDelta;
/* 0x184 */ u8 m184[0x190 - 0x184];
/* 0x190 */ f32 mTriggerLeftLast;
/* 0x194 */ f32 mTriggerLeftDelta;
/* 0x198 */ u8 m198;
/* 0x199 */ u8 m199;
/* 0x19A */ u8 m19A;
/* 0x19B */ u8 m19B;
/* 0x19C */ f32 mTriggerRightLast;
/* 0x1A0 */ f32 mTriggerRightDelta;
/* 0x1A4 */ u8 m1A4;
/* 0x1A5 */ u8 m1A5;
/* 0x1A6 */ u8 m1A6;
/* 0x1A7 */ u8 m1A7;
/* 0x1A8 */ u8 m1A8;
/* 0x1A9 */ u8 m1A9;
/* 0x1AA */ u8 m1AA;
/* 0x1AB */ u8 m1AB;
/* 0x1AC */ u8 m1AC;
/* 0x1AD */ u8 m1AD;
/* 0x1AE */ u8 m1AE;
/* 0x1AF */ u8 m1AF[0x1B0 - 0x1AF];
/* 0x1B0 */ dCamForcusLine mForcusLine;
/* 0x220 */ u8 m220[0x228 - 0x220];
/* 0x228 */ cXyz mMonitorPos;
/* 0x234 */ f32 m234;
/* 0x238 */ f32 m238;
/* 0x23C */ f32 m23C;
/* 0x240 */ int m240;
/* 0x244 */ f32 m244;
/* 0x248 */ u8 m248[0x254 - 0x248];
/* 0x254 */ int m254;
/* 0x258 */ u8 m258[0x25C - 0x258];
/* 0x25C */ BG mBG;
/* 0x30C */ u8 m30C[0x31D - 0x30C];
/* 0x31D */ u8 m31D;
/* 0x31E */ u8 m31E[0x350 - 0x31E];
/* 0x350 */ int m350;
/* 0x354 */ u8 m354[0x358 - 0x354];
/* 0x358 */ int mRoomNo;
/* 0x35C */ int mRoomMapToolCameraIdx;
/* 0x360 */ u8 m360[0x394 - 0x360];
/* 0x394 */ f32 mEvFovy;
/* 0x398 */ f32 mEvBank;
/* 0x39C */ fopAc_ac_c* mpEvRelActor;
/* 0x3A0 */ char mEvRelUseMask[4];
/* 0x3A4 */ int mEvTimer;
/* 0x3A8 */ u8 m3A8;
/* 0x3A9 */ u8 m3A9[0x3AC - 0x3A9];
/* 0x3AC */ cXyz mEvBasePos;
/* 0x3B8 */ u8 m3B8[0x3FC - 0x3B8];
/* 0x3FC */ int mStaffIdx;
/* 0x400 */ int m400;
/* 0x404 */ int m404;
/* 0x408 */ u8 m408;
/* 0x409 */ u8 m409[0x40C - 0x409];
/* 0x40C */ int m40C;
/* 0x410 */ int m410;
/* 0x414 */ u8 m414[0x424 - 0x414];
/* 0x424 */ dCamera__EventParam mEventParams[8];
/* 0x4C4 */ dStage_Event_dt_c* m4C4;
/* 0x4C8 */ d2DBSplinePath mSpline2DPath;
/* 0x50C */ u32 mEventFlags;
/* 0x510 */ int mCurStyle;
/* 0x514 */ int m514;
/* 0x518 */ int mCurType;
/* 0x51C */ int mNextType;
/* 0x520 */ int mMapToolType;
/* 0x524 */ int m524;
/* 0x528 */ int m528;
/* 0x52C */ u8 m52C[0x530 - 0x52C];
/* 0x530 */ int m530;
/* 0x534 */ s16 m534;
/* 0x536 */ s16 m536;
/* 0x538 */ u8 m538[0x550 - 0x538];
/* 0x550 */ int m550;
/* 0x554 */ int m554;
/* 0x558 */ u8 m558[0x568 - 0x558];
/* 0x568 */ cXyz mCenterShake;
/* 0x574 */ cXyz mEyeShake;
/* 0x580 */ f32 mFovYShake;
/* 0x584 */ u8 m584[0x590 - 0x584];
/* 0x590 */ int mBlureTimer;
/* 0x594 */ u8 m594[0x59C - 0x594];
/* 0x59C */ int mBlurePositionType;
/* 0x5A0 */ cXyz mBlurePosition;
/* 0x5AC */ cXyz mBlureScale;
/* 0x5B8 */ f32 mBlureAlpha;
/* 0x5BC */ u8 m5BC[0x5C0 - 0x5BC];
/* 0x5C0 */ stage_camera__entry mCurRoomCamEntry;
/* 0x5D4 */ stage_arrow__entry mCurRoomArrowEntry;
/* 0x5E8 */ int mCurArrowIdx;
/* 0x5EC */ f32 m5EC;
/* 0x5F0 */ f32 m5F0;
/* 0x5F4 */ u8 m5F4[0x5F8 - 0x5F4];
/* 0x5F8 */ f32 m5F8;
/* 0x5FC */ int m5FC;
/* 0x600 */ u8 m600[0x604 - 0x600];
/* 0x604 */ f32 m604;
/* 0x608 */ u8 m608[0x60C - 0x608];
/* 0x60C */ dCamSetup_c mCamSetup;
/* 0x750 */ dCamParam_c mCamParam;
/* 0x75C */ int mCamTypeField;
/* 0x760 */ int mCamTypeEvent;
/* 0x764 */ int mCamTypeWater;
/* 0x768 */ int mCamTypeSubject;
/* 0x76C */ int mCamTypeBoat;
/* 0x770 */ int mCamTypeBoatBattle;
/* 0x774 */ int m774;
/* 0x778 */ int mCamTypeKeep;
/* 0x77C */ int mCamTypeRestrict;
/* 0x780 */ u8 field_780[0x800 - 0x780];
public:
dCamera_c(camera_class*);
~dCamera_c();
void initialize(camera_class*, fopAc_ac_c*, u32, u32);
void Start();
void Stop();
void Stay();
void ChangeModeOK(s32);
void initPad();
void updatePad();
void initMonitor();
void updateMonitor();
void calcPeepAngle();
void Att();
void checkForceLockTarget();
void Run();
void NotRun();
void SetTrimSize(s32);
void SetTrimTypeForce(s32);
void CalcTrimSize();
void Draw();
void nextMode(s32);
void onModeChange(s32, s32);
void nextType(s32);
void onTypeChange(s32, s32);
void SetTypeForce(char*, fopAc_ac_c*);
void SetTypeForce(s32, fopAc_ac_c*);
void onStyleChange(s32, s32);
void GetCameraTypeFromMapToolID(s32, s32);
void GetCameraTypeFromCameraName(const char*);
void pushPos();
void directionOf(fopAc_ac_c*);
void positionOf(fopAc_ac_c*);
void attentionPos(fopAc_ac_c*);
void relationalPos(fopAc_ac_c*, cXyz*);
void relationalPos(fopAc_ac_c*, cXyz*, cSAngle);
void relationalPos(fopAc_ac_c*, fopAc_ac_c*, cXyz*, f32);
void setDMCAngle();
void getDMCAngle(cSAngle);
void pointInSight(cXyz*);
void radiusActorInSight(fopAc_ac_c*, fopAc_ac_c*);
void radiusActorInSight(fopAc_ac_c*, fopAc_ac_c*, cXyz*, cXyz*, f32, s16);
void groundHeight(cXyz*);
void lineBGCheck(cXyz*, cXyz*, dBgS_LinChk*, u32);
void lineBGCheck(cXyz*, cXyz*, cXyz*, u32);
void lineBGCheck(cXyz*, cXyz*, u32);
void lineBGCheckBack(cXyz*, cXyz*, u32);
void lineBGCheckBoth(cXyz*, cXyz*, dBgS_LinChk*, u32);
void lineCollisionCheckBush(cXyz*, cXyz*);
void compWallMargin(cXyz*, f32);
void defaultTriming();
void setView(f32, f32, f32, f32);
void forwardCheckAngle();
void bumpCheck(u32);
void getWaterSurfaceHeight(cXyz*);
void checkSpecialArea();
void checkGroundInfo();
void followCamera2(s32);
void followCamera(s32);
void eyePos(fopAc_ac_c*);
void heightOf(fopAc_ac_c*);
void lockonCamera(s32);
void getMsgCmdSpeaker();
void getMsgCmdCut();
void talktoCamera(s32);
void CalcSubjectAngle(s16*, s16*);
void subjectCamera(s32);
void towerCamera(s32);
void crawlCamera(s32);
void hookshotCamera(s32);
void tornadoCamera(s32);
void rideCamera(s32);
void hungCamera(s32);
void vomitCamera(s32);
void shieldCamera(s32);
void manualCamera(s32);
void nonOwnerCamera(s32);
void fixedFrameCamera(s32);
void fixedPositionCamera(s32);
void eventCamera(s32);
void demoCamera(s32);
void letCamera(s32);
void Set(cXyz, cXyz);
void Set(cXyz, cXyz, f32, s16);
void Set(cXyz, cXyz, s16, f32);
void Reset(cXyz, cXyz, f32, s16);
void Reset(cXyz, cXyz);
void Reset();
void ResetView();
void Chtyp(s32);
void U2();
void shakeCamera();
void StartShake(s32, u8*, s32, cXyz);
void StopShake();
void ResetBlure(int);
void SetBlureAlpha(f32);
void SetBlureScale(f32, f32, f32);
void SetBlureScale(f32);
void SetBlurePosition(f32, f32, f32);
void SetBlurePositionType(int);
void SetBlureTimer(s32);
void SubjectLockOn(fopAc_ac_c*);
void SubjectLockOff();
void GetForceLockOnActor();
void ForceLockOn(fpc_ProcID);
void ForceLockOff(fpc_ProcID);
void SetExtendedPosition(cXyz*);
void ScopeViewMsgModeOff();
void Bank() {}
void Up() {}
void Center() {}
void StartEventCamera(int, int, ...);
void EndEventCamera(int);
void searchEventArgData(char*);
void getEvIntData(int*, char*);
void getEvStringPntData(char*);
void getEvIntData(int*, char*, int);
void getEvFloatData(f32*, char*, f32);
void getEvXyzData(cXyz*, char*, cXyz);
void getEvStringData(char*, char*, char*);
void getEvStringPntData(char*, char*);
void getEvActor(char*);
void getEvActor(char*, char*);
void pauseEvCamera();
void fixedFrameEvCamera();
void stokerEvCamera();
void rollingEvCamera();
void fixedPositionEvCamera();
void uniformTransEvCamera();
void uniformBrakeEvCamera();
void uniformAcceleEvCamera();
void watchActorEvCamera();
void restorePosEvCamera();
void talktoEvCamera();
void maptoolIdEvCamera();
void styleEvCamera();
void gameOverEvCamera();
void tactEvCamera();
void windDirectionEvCamera();
void turnToActorEvCamera();
void tornadoWarpEvCamera();
void saveEvCamera();
void loadEvCamera();
void useItem0EvCamera();
void useItem1EvCamera();
void getItemEvCamera();
void possessedEvCamera();
void fixedFramesEvCamera();
void bSplineEvCamera();
void twoActor0EvCamera();
void CStickUse() { clrFlag(0x800000); }
void CStickUseless() { setFlag(0x800000); }
cXyz Eye() { return mEye + mEyeShake; }
void StickUse() { clrFlag(0x1000000); }
void StickUseless() { setFlag(0x1000000); }
void setFlag(u32 flag) { mEventFlags |= flag; }
bool chkFlag(u32 flag) { return mEventFlags & flag; }
void clrFlag(u32 flag) { mEventFlags &= ~flag; }
};
STATIC_ASSERT(sizeof(dCamera_c) == 0x800);
class dBgS_CamSphChk {
~dBgS_CamSphChk();
};
s16 dCam_getAngleY(camera_class*);
s16 dCam_getAngleX(camera_class*);
s16 dCam_getControledAngleY(camera_class*);
camera_class* dCam_getCamera();
dCamera_c* dCam_getBody();
#endif /* D_CAMERA_H */