Files
tp/include/d/actor/d_a_npc_ks.h
T
Carco_21andGitHub a1e8748031 Work on d_a_e_mk - beeg monkey :) (#2441)
* Started work on d_a_e_mk

* demo work

* All functions worked on

* PR cleanup
2025-05-17 02:20:53 +03:00

35 lines
684 B
C++

#ifndef D_A_NPC_KS_H
#define D_A_NPC_KS_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class npc_ks_class
* @brief Monkey NPC
*
* @details
*
*/
class npc_ks_class : public fopAc_ac_c {
public:
/* 0x568 */ u8 field_0x568[0x5b6 - 0x568];
/* 0x5B6 */ u8 field_0x5b6;
/* 0x5B7 */ u8 field_0x5b7[0x5c8 - 0x5b7];
/* 0x5C8 */ s16 field_0x5c8;
/* 0x5CA */ u8 field_0x5ca[0x5ea - 0x5ca];
/* 0x5EA */ s16 mMode;
/* 0x5EC */ u8 field_0x5ec[0xc20 - 0x5ec];
};
STATIC_ASSERT(sizeof(npc_ks_class) == 0xc20);
class daNpc_Ks_HIO_c {
public:
/* 80A48F8C */ daNpc_Ks_HIO_c();
/* 80A5DA90 */ ~daNpc_Ks_HIO_c();
};
#endif /* D_A_NPC_KS_H */