Files
tp/include/dolphin/types.h
T
TakaRikkaandGitHub 850fae1aa3 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00

63 lines
1.2 KiB
C

#ifndef _DOLPHIN_TYPES_H_
#define _DOLPHIN_TYPES_H_
#ifdef __REVOLUTION_SDK__
#include <revolution/types.h>
#else
typedef signed char s8;
typedef unsigned char u8;
typedef signed short int s16;
typedef unsigned short int u16;
typedef signed long s32;
typedef unsigned long u32;
typedef signed long long int s64;
typedef unsigned long long int u64;
typedef volatile u8 vu8;
typedef volatile u16 vu16;
typedef volatile u32 vu32;
typedef volatile u64 vu64;
typedef volatile s8 vs8;
typedef volatile s16 vs16;
typedef volatile s32 vs32;
typedef volatile s64 vs64;
typedef float f32;
typedef double f64;
typedef volatile f32 vf32;
typedef volatile f64 vf64;
typedef char *Ptr;
typedef int BOOL;
typedef unsigned int uint;
#define FALSE 0
#define TRUE 1
#if defined(__MWERKS__)
#define AT_ADDRESS(addr) : (addr)
#elif defined(__GNUC__)
//#define AT_ADDRESS(addr) __attribute__((address((addr))))
#define AT_ADDRESS(addr) // was removed in GCC. define in linker script instead.
#else
#error unknown compiler
#endif
#define ATTRIBUTE_ALIGN(num) __attribute__((aligned(num)))
#ifndef NULL
#ifdef __cplusplus
#define NULL 0
#else
#define NULL ((void*)0)
#endif
#endif
#include "stddef.h"
#endif
#endif