Files
tp/include/d/actor/d_a_b_zant_magic.h
T
12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

34 lines
762 B
C++

#ifndef D_A_B_ZANT_MAGIC_H
#define D_A_B_ZANT_MAGIC_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class daB_ZANTM_c
* @brief Zant - Magic Attack
*
* @details Palace of Twilight dungeon boss magic attack.
*
*/
class daB_ZANTM_c : public fopEn_enemy_c {
public:
/* 8064F778 */ void draw();
/* 8064F7D4 */ void setMagicEffect();
/* 8064F938 */ void setMagicHitEffect();
/* 8064FA50 */ void executeSmall();
/* 8064FD6C */ void cc_set();
/* 8064FE6C */ void execute();
/* 8064FF2C */ bool _delete();
/* 8064FF54 */ void create();
/* 806500A8 */ daB_ZANTM_c();
private:
/* 0x5ac */ u8 field_0x5ac[0xc0c - 0x5ac];
};
STATIC_ASSERT(sizeof(daB_ZANTM_c) == 0xc0c);
#endif /* D_A_B_ZANT_MAGIC_H */