Files
tp/include/d/actor/d_a_obj_crvlh_up.h
T
12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

35 lines
765 B
C++

#ifndef D_A_OBJ_CRVLH_UP_H
#define D_A_OBJ_CRVLH_UP_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjCRVLH_UP_c
* @brief Bulblin Tower (Upper Half)
*
* @details
*
*/
class daObjCRVLH_UP_c : public fopAc_ac_c {
public:
/* 80BD4F1C */ void HakaiSet();
/* 80BD4FB0 */ void UpMotion();
/* 80BD4FD8 */ void Hakai();
/* 80BD5254 */ void setBaseMtx();
/* 80BD5378 */ void CreateHeap();
/* 80BD53F0 */ void create();
/* 80BD56EC */ void Create();
/* 80BD5730 */ void Execute(f32 (**)[3][4]);
/* 80BD593C */ void Draw();
/* 80BD59C0 */ void Delete();
private:
/* 0x568 */ u8 field_0x568[0x770 - 0x568];
};
STATIC_ASSERT(sizeof(daObjCRVLH_UP_c) == 0x770);
#endif /* D_A_OBJ_CRVLH_UP_H */