Files
tp/include/f_op/f_op_actor.h
T
LagoLunaticandGitHub 4dc0cd9d09 Debug version now builds OK and all_source compiles (#2343)
* Fix missing arg to JUT_ASSERT

* Fix some MWCC version diff errors

* Compile m_Do_ext, d_demo, actor_mng

* Add VSCode task to quickly switch between versions

* Unlink magLift for debug

* Update the hash of the debug dol

The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.

The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.

The DOL now builds OK.

* Fix all debug REL dtor splits

All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.

* Add genMessage declarations to all HIO subclasses

* Fixing more compilation errors

* m_Do_mtx 100% on debug

Cannot be linked due to weak function name mangling?

* Improve various matches

* Fix all remaining compilation errors

* Fix new compilation errors from main

* Fix retail regression

* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00

324 lines
9.2 KiB
C++

#ifndef F_OP_ACTOR_H_
#define F_OP_ACTOR_H_
#include "d/d_kankyo.h"
#include "f_pc/f_pc_leaf.h"
#include "global.h"
struct actor_method_class {
/* 0x00 */ leafdraw_method_class base;
/* 0x14 */ u8 field_0x14[0xC]; // Likely padding
};
struct actor_process_profile_definition {
/* 0x00 */ leaf_process_profile_definition base;
/* 0x24 */ actor_method_class* sub_method;
/* 0x28 */ u32 status;
/* 0x2C */ u8 group;
/* 0x2D */ u8 cullType;
};
// Unclear what this is. Only appears in 4 profiles (BG,DSHUTTER,PATH,SCENE_EXIT)
struct actor_process_profile_definition2 {
/* 0x00 */ actor_process_profile_definition base;
/* 0x30 */ u32 field_0x30;
};
enum fopAc_Status_e {
fopAcStts_NOEXEC_e = 0x00000080,
fopAcStts_CULL_e = 0x00000100,
fopAcStts_FREEZE_e = 0x00000400,
fopAcStts_CARRY_e = 0x00002000,
fopAcStts_NOPAUSE_e = 0x00020000,
fopAcStts_NODRAW_e = 0x01000000,
fopAcStts_BOSS_e = 0x04000000,
};
enum fopAc_Group_e {
/* 0 */ fopAc_ACTOR_e,
/* 1 */ fopAc_PLAYER_e,
/* 2 */ fopAc_ENEMY_e,
/* 3 */ fopAc_ENV_e, // is this correct?
/* 4 */ fopAc_NPC_e,
/* 5 */ fopAc_UNK_GROUP_5_e,
};
enum fopAc_Condition_e {
fopAcCnd_NOEXEC_e = 0x02,
fopAcCnd_NODRAW_e = 0x04,
fopAcCnd_INIT_e = 0x08,
};
enum fopAc_Cull_e {
fopAc_CULLBOX_0_e,
fopAc_CULLBOX_1_e,
fopAc_CULLBOX_2_e,
fopAc_CULLBOX_3_e,
fopAc_CULLBOX_4_e,
fopAc_CULLBOX_5_e,
fopAc_CULLBOX_6_e,
fopAc_CULLBOX_7_e,
fopAc_CULLBOX_8_e,
fopAc_CULLBOX_9_e,
fopAc_CULLBOX_10_e,
fopAc_CULLBOX_11_e,
fopAc_CULLBOX_12_e,
fopAc_CULLBOX_13_e,
#ifdef DEBUG
fopAc_CULLBOX_14_e,
#endif
fopAc_CULLBOX_CUSTOM_e,
fopAc_CULLSPHERE_0_e,
fopAc_CULLSPHERE_1_e,
fopAc_CULLSPHERE_2_e,
fopAc_CULLSPHERE_3_e,
fopAc_CULLSPHERE_4_e,
fopAc_CULLSPHERE_5_e,
fopAc_CULLSPHERE_6_e,
fopAc_CULLSPHERE_7_e,
fopAc_CULLSPHERE_8_e,
fopAc_CULLSPHERE_9_e,
fopAc_CULLSPHERE_10_e,
fopAc_CULLSPHERE_11_e,
fopAc_CULLSPHERE_12_e,
fopAc_CULLSPHERE_13_e,
#ifdef DEBUG
fopAc_CULLSPHERE_14_e,
#endif
fopAc_CULLSPHERE_CUSTOM_e,
};
enum fopAc_attention_type {
fopAc_attn_LOCK_e,
fopAc_attn_TALK_e,
fopAc_attn_BATTLE_e,
fopAc_attn_SPEAK_e,
fopAc_attn_CARRY_e,
fopAc_attn_DOOR_e,
fopAc_attn_JUEL_e,
fopAc_attn_ETC_e,
fopAc_attn_CHECK_e,
};
class JKRSolidHeap;
enum dEvt_Command_e {
dEvtCmd_NONE_e,
dEvtCmd_INTALK_e,
dEvtCmd_INDEMO_e,
dEvtCmd_INDOOR_e,
dEvtCmd_INGETITEM_e,
dEvtCmd_INCATCH_e = 6,
dEvtCmd_DUMMY = 0xFFFF,
};
enum dEvt_Condition_e {
dEvtCnd_NONE_e = 0x0000,
dEvtCnd_CANTALK_e = 0x0001,
dEvtCnd_CANDEMO_e = 0x0002,
dEvtCnd_CANDOOR_e = 0x0004,
dEvtCnd_CANGETITEM_e = 0x0008,
dEvtCnd_CANTALKITEM_e = 0x0020,
dEvtCnd_DUMMY = 0x8000,
};
class dEvt_info_c {
public:
dEvt_info_c();
virtual ~dEvt_info_c() {}
void setEventName(char*);
char* getEventName();
void beforeProc();
void onCondition(u16);
void offCondition(u16);
BOOL checkCommandCatch();
BOOL checkCommandDoor();
BOOL checkCommandDemoAccrpt() { return mCommand == dEvtCmd_INDEMO_e; }
void setCommand(u16 command) { mCommand = command; }
void setMapToolId(u8 id) { mMapToolId = id; }
void setEventId(s16 id) { mEventId = id; }
void setCondition(u16 condition) { mCondition = condition; }
u16 getCondition() { return mCondition; }
void setArchiveName(char* name) { mArchiveName = name; }
u8 getMapToolId() { return mMapToolId; }
s16 getEventId() { return mEventId; }
s16 getIdx() { return mIndex; }
void setIdx(u8 i_idx) { mIndex = i_idx; }
char* getArchiveName() { return mArchiveName; }
BOOL chkCondition(u16 condition) { return (mCondition & condition) == condition; }
void i_onCondition(u16 cond) { mCondition |= cond; }
void i_offCondition(u16 cond) { mCondition &= ~cond; }
bool checkCommandTalk() { return mCommand == dEvtCmd_INTALK_e; }
bool checkCommandItem() { return mCommand == dEvtCmd_INGETITEM_e; }
BOOL i_checkCommandDoor() { return mCommand == dEvtCmd_INDOOR_e; }
bool i_checkCommandDemoAccrpt() { return mCommand == dEvtCmd_INDEMO_e; }
bool i_checkCommandCatch() { return mCommand == dEvtCmd_INCATCH_e; }
void suspendProc(void* actor) {
if (field_0x10 != NULL) {
field_0x14(actor);
}
}
/* 0x04 */ u16 mCommand;
/* 0x06 */ u16 mCondition;
/* 0x08 */ s16 mEventId;
/* 0x0A */ u8 mMapToolId;
/* 0x0B */ s8 mIndex;
/* 0x0C */ char* mArchiveName;
/* 0x10 */ u8 field_0x10;
/* 0x14 */ void (*field_0x14)(void*);
}; // Size = 0x18
struct actor_place {
/* 0x00 */ cXyz pos;
/* 0x0C */ csXyz angle;
/* 0x12 */ s8 roomNo;
/* 0x13 */ u8 field_0x13;
};
struct actor_attention_types {
/* 0x00 */ u8 distances[9];
#if VERSION > VERSION_GCN_JPN
u8 unk_0x9[4];
#endif
/* 0x0A */ s16 field_0xa;
/* 0x0C */ cXyz position;
/* 0x18 */ u32 flags;
}; // Size = 0x1C
class dJntCol_c;
struct cull_sphere {
/* 0x0 */ Vec center;
/* 0xC */ f32 radius;
};
struct cull_box {
/* 0x0 */ Vec min;
/* 0xC */ Vec max;
};
class fopAc_ac_c : public leafdraw_class {
public:
/* 0x0C0 */ int actor_type;
/* 0x0C4 */ create_tag_class actor_tag;
/* 0x0D8 */ create_tag_class draw_tag;
/* 0x0EC */ profile_method_class* sub_method;
/* 0x0F0 */ JKRSolidHeap* heap;
/* 0x0F4 */ dEvt_info_c eventInfo;
/* 0x10C */ dKy_tevstr_c tevStr;
/* 0x494 */ u16 setID;
/* 0x496 */ u8 group;
/* 0x497 */ u8 cullType;
/* 0x498 */ u8 demoActorID;
/* 0x499 */ s8 subtype;
/* 0x49A */ u8 carryType;
/* 0x49C */ u32 actor_status;
/* 0x4A0 */ u32 actor_condition;
/* 0x4A4 */ fpc_ProcID parentActorID;
/* 0x4A8 */ actor_place home;
/* 0x4BC */ actor_place old;
/* 0x4D0 */ actor_place current;
/* 0x4E4 */ csXyz shape_angle;
/* 0x4EC */ cXyz scale;
/* 0x4F8 */ cXyz speed;
/* 0x504 */ MtxP cullMtx;
union {
/* 0x508 */ cull_box box;
/* 0x508 */ cull_sphere sphere;
} cull;
/* 0x520 */ f32 cullSizeFar;
/* 0x524 */ J3DModel* model;
/* 0x528 */ dJntCol_c* jntCol;
/* 0x52C */ f32 speedF;
/* 0x530 */ f32 gravity;
/* 0x534 */ f32 maxFallSpeed;
/* 0x538 */ cXyz eyePos;
/* 0x544 */ actor_attention_types attention_info;
/* 0x560 */ s16 field_0x560;
/* 0x562 */ s16 health;
/* 0x564 */ u8 field_0x564;
/* 0x565 */ u8 field_0x565;
/* 0x566 */ s8 field_0x566;
/* 0x567 */ s8 field_0x567;
fopAc_ac_c();
~fopAc_ac_c();
static void setStopStatus(u32 status) { stopStatus = status; }
static u32 stopStatus;
}; // Size: 0x568
STATIC_ASSERT(sizeof(fopAc_ac_c) == 0x568);
class fopEn_enemy_c : public fopAc_ac_c {
public:
/* 80019404 */ bool initBallModel();
/* 800194FC */ bool checkBallModelDraw();
/* 80019520 */ void setBallModelEffect(dKy_tevstr_c*);
/* 800196A0 */ void drawBallModel(dKy_tevstr_c*);
bool checkWolfNoLock() const { return mFlags & 0x200; }
bool checkHeadLockFlg() const { return mFlags & 0x80; }
bool checkWolfBiteDamage() const { return mFlags & 0x40; }
bool checkWolfDownPullFlg() const { return mFlags & 0x10; }
bool checkDownFlg() const { return mFlags & 0x1; }
bool checkCutDownHitFlg() const { return mFlags & 0x2; }
bool checkDeadFlg() const { return mFlags & 0x8; }
u32* getMidnaBindID(int i_idx) { return mMidnaBindID + i_idx; }
u8 getMidnaBindMode() { return mMidnaBindMode; }
cXyz& getDownPos() { return mDownPos; }
cXyz& getHeadLockPos() { return mHeadLockPos; }
void onCutDownHitFlg() { mFlags |= 2; }
void onWolfBiteDamage() { mFlags |= 0x40; }
void onWolfDownStartFlg() { mFlags |= 0x14; }
void onWolfDownPullEndFlg() { mFlags |= 0x20; }
void onWolfNoLock() { mFlags |= 0x200; }
void onDownFlg() { mFlags |= 1; }
void onHeadLockFlg() { mFlags |= 0x80; }
void offWolfBiteDamage() { mFlags &= ~0x40; }
void offCutDownHitFlg() { mFlags &= ~0x2; }
void offWolfDownPullFlg() { mFlags &= ~0x10; }
void offDownFlg() { mFlags &= ~0x17; }
void offWolfNoLock() { mFlags &= ~0x200; }
void offHeadLockFlg() { mFlags &= ~0x80; }
void setMidnaBindMode(u8 i_bindMode) { mMidnaBindMode = i_bindMode; }
void setMidnaBindID(u8 i_idx, u32 i_bindID) { mMidnaBindID[i_idx] = i_bindID; }
void setThrowModeCatch() { mThrowMode |= 2; }
void setThrowModeDash() { mThrowMode |= 4; }
void setThrowModeThrowRight() { mThrowMode |= 0x10; }
void setThrowModeThrowLeft() { mThrowMode |= 8; }
void setDownPos(const cXyz* i_pos) { mDownPos = *i_pos; }
void setHeadLockPos(const cXyz* i_pos) { mHeadLockPos = *i_pos; }
/* 0x568 */ cXyz mDownPos;
/* 0x574 */ cXyz mHeadLockPos;
/* 0x580 */ J3DModel* mBallModel;
/* 0x584 */ J3DAnmTextureSRTKey* mBtk;
/* 0x588 */ J3DAnmTevRegKey* mBrk;
/* 0x58C */ u8 field_0x58c;
/* 0x58D */ u8 mThrowMode;
/* 0x58E */ u16 mFlags;
/* 0x590 */ f32 field_0x590;
/* 0x594 */ u32 mEffectID1;
/* 0x598 */ u32 mEffectID2;
/* 0x59C */ u32 mMidnaBindID[3];
/* 0x5A8 */ u8 mMidnaBindMode;
}; // Size: 0x5AC
BOOL fopAc_IsActor(void* i_actor);
extern actor_method_class g_fopAc_Method;
#endif