Files
tp/include/d/actor/d_a_b_zant_mobile.h
T
12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

43 lines
998 B
C++

#ifndef D_A_B_ZANT_MOBILE_H
#define D_A_B_ZANT_MOBILE_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class daB_ZANTZ_c
* @brief Zant (Mobile)
*
* @details Palace of Twilight dungeon boss (mobile form?).
*
*/
class daB_ZANTZ_c : public fopEn_enemy_c {
public:
/* 806507B0 */ void draw();
/* 80650854 */ void setSnortEffect(int);
/* 806508E0 */ void calcSnortEffect();
/* 80650B7C */ void setMouthMode(u8);
/* 80650D0C */ void setAppearMode(u8);
/* 806510C0 */ void getGroundPos();
/* 8065127C */ void action();
/* 80651B1C */ void cc_set();
/* 80651C20 */ void execute();
/* 80651D1C */ void _delete();
/* 80651DC4 */ void CreateHeap();
/* 80652038 */ void create();
private:
/* 0x5ac */ u8 field_0x5ac[0xd14 - 0x5ac];
};
STATIC_ASSERT(sizeof(daB_ZANTZ_c) == 0xd14);
class daB_ZANTZ_HIO_c {
public:
/* 8065078C */ daB_ZANTZ_HIO_c();
/* 8065268C */ ~daB_ZANTZ_HIO_c();
};
#endif /* D_A_B_ZANT_MOBILE_H */