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68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
#ifndef D_A_L7OP_DEMO_DR_H
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#define D_A_L7OP_DEMO_DR_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_acch.h"
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/**
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* @ingroup actors-unsorted
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* @class daL7ODR_c
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* @brief
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*
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* @details
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*
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*/
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class daL7ODR_c : public fopAc_ac_c {
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public:
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typedef void (daL7ODR_c::*actionFn)();
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/* 805AB098 */ void setAction(actionFn);
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/* 805AB13C */ void action();
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/* 805AB164 */ void setDrAction(actionFn);
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/* 805AB208 */ void dr_action();
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/* 805AB230 */ void mtx_set();
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/* 805AB2E8 */ int draw();
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/* 805AB3F0 */ void wait();
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/* 805AB520 */ void pl_walk();
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/* 805ABC2C */ void setZoomOutCamPos(cXyz&, cXyz&, f32);
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/* 805ABCF8 */ void dr_wait();
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/* 805ABE0C */ void dr_fly();
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/* 805AD7B4 */ int execute();
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/* 805AD87C */ int _delete();
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/* 805AD90C */ int CreateHeap();
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/* 805ADA2C */ BOOL check_start();
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/* 805ADAC0 */ int create();
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/* 0x568 */ dBgS_AcchCir mAcchCir;
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/* 0x5A8 */ dBgS_ObjAcch mAcch;
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/* 0x780 */ request_of_phase_process_class mPhase;
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/* 0x788 */ mDoExt_McaMorfSO* mpModelMorf;
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/* 0x78C */ Z2CreatureEnemy mSound;
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/* 0x830 */ cXyz field_0x830;
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/* 0x83C */ cXyz mDemoCamEye;
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/* 0x848 */ cXyz mDemoCamCenter;
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/* 0x854 */ u8 field_0x854[0x858 - 0x854];
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/* 0x858 */ actionFn mAction;
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/* 0x864 */ actionFn mPrevAction;
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/* 0x870 */ actionFn mDrAction;
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/* 0x87C */ actionFn mPrevDrAction;
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/* 0x888 */ int field_0x888;
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/* 0x88C */ int field_0x88c;
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/* 0x890 */ int field_0x890;
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/* 0x894 */ u32 mShadowKey;
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/* 0x898 */ f32 field_0x898;
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/* 0x89C */ f32 field_0x89c;
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/* 0x8A0 */ f32 field_0x8a0;
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/* 0x8A4 */ f32 field_0x8a4;
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/* 0x8A8 */ u8 field_0x8A8[0x8B4 - 0x8A8];
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/* 0x8B4 */ u8 field_0x8b4;
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/* 0x8B5 */ u8 field_0x8b5;
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/* 0x8B6 */ u8 field_0x8b6;
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/* 0x8B7 */ u8 field_0x8b7;
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};
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STATIC_ASSERT(sizeof(daL7ODR_c) == 0x8b8);
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#endif /* D_A_L7OP_DEMO_DR_H */
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