Files
tp/include/d/actor/d_a_obj_Y_taihou.h
T
12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

42 lines
1.0 KiB
C++

#ifndef D_A_OBJ_Y_TAIHOU_H
#define D_A_OBJ_Y_TAIHOU_H
#include "f_op/f_op_actor_mng.h"
#include "d/actor/d_a_obj_carry.h"
/**
* @ingroup actors-objects
* @class daObjYtaihou_c
* @brief Snowpeak Ruins Cannon
*
* @details
*
*/
class daObjYtaihou_c : public fopAc_ac_c {
public:
/* 80B9FDE8 */ void create1st();
/* 80B9FEB0 */ void setIronBall(daObjCarry_c*);
/* 80B9FF08 */ void getEvent(u8);
/* 80B9FF1C */ void loadAngle();
/* 80B9FFAC */ void saveAngle();
/* 80BA0060 */ void setNextAngle();
/* 80BA0084 */ void setMtx();
/* 80BA0208 */ void rotateCheck();
/* 80BA045C */ void shotCheck();
/* 80BA0964 */ void eventStart();
/* 80BA0974 */ void CreateHeap();
/* 80BA09E4 */ void Create();
/* 80BA0A94 */ void Execute(f32 (**)[3][4]);
/* 80BA0B4C */ void Draw();
/* 80BA0C1C */ void Delete();
/* 80BA0FA4 */ ~daObjYtaihou_c();
private:
/* 0x568 */ u8 field_0x568[0x778 - 0x568];
};
STATIC_ASSERT(sizeof(daObjYtaihou_c) == 0x778);
#endif /* D_A_OBJ_Y_TAIHOU_H */