Files
tp/include/d/actor/d_a_door_mbossL1.h
T
12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

161 lines
4.9 KiB
C++

#ifndef D_A_DOOR_MBOSSL1_H
#define D_A_DOOR_MBOSSL1_H
#include "dolphin/types.h"
#include "f_op/f_op_actor.h"
#include "SSystem/SComponent/c_phase.h"
#include "d/d_bg_w.h"
#include "d/d_bg_s_acch.h"
class dDoor_stop2_c {
public:
/* 806728B4 */ void calcMtx(fopAc_ac_c*);
/* 80672970 */ void closeInit(fopAc_ac_c*, u8);
/* 80672AE4 */ int closeProc(fopAc_ac_c*);
/* 80672B70 */ void openInit(fopAc_ac_c*, u8);
/* 80672CD8 */ int openProc(fopAc_ac_c*);
/* 80672D80 */ int create(J3DModelData*);
/* 80672DCC */ void draw(fopAc_ac_c*);
/* 80672E44 */ f32 getHeight();
/* 0x0 */ J3DModel* mModel;
/* 0x4 */ f32 field_0x4;
/* 0x8 */ u8 field_0x8;
/* 0x9 */ u8 field_0x9;
/* 0xA */ u8 field_0xa;
/* 0xB */ u8 field_0xb;
};
/**
* @ingroup actors-doors
* @class daMBdoorL1_c
* @brief Mini Boss Door
*
* @details Multi-purpose door actor. This actor is used for mini boss doors in the game.
*
*/
class daMBdoorL1_c : public fopAc_ac_c {
public:
enum DoorType {
DOOR_TYPE_0,
DOOR_TYPE_1,
DOOR_TYPE_2,
};
enum ActionType {
ACTION_INIT,
ACTION_START_DEMO,
ACTION_WAIT,
ACTION_CLOSE_WAIT,
ACTION_OPEN,
ACTION_DEMO,
ACTION_STOP_CLOSE,
};
typedef int (daMBdoorL1_c::*actionFunc)();
/* 80672E70 */ char* getAnmArcName();
/* 80672EE8 */ char* getArcName();
/* 80672F74 */ char* getAlwaysArcName();
/* 80672F84 */ int getDoorType();
/* 80672FE4 */ char* getOpenAnm();
/* 80673048 */ char* getCloseAnm();
/* 806730AC */ char* getBmd();
/* 80673100 */ char* getBtk();
/* 80673110 */ char* getDzb();
/* 80673140 */ J3DModelData* getDoorModelData();
/* 80673164 */ int CreateHeap();
/* 806735F8 */ void calcMtx();
/* 80673790 */ int createKey();
/* 806738CC */ int CreateInit();
/* 80673B9C */ int create();
/* 80673E78 */ int getDemoAction();
/* 80673EC0 */ void demoProc();
/* 80674AF4 */ int openInit();
/* 80674DA4 */ int openProc();
/* 80674FDC */ int openEnd();
/* 80675068 */ int closeInit();
/* 806752BC */ int closeProc();
/* 80675304 */ int closeEnd();
/* 806753CC */ int unlockInit();
/* 80675414 */ int unlock();
/* 80675470 */ int openInitKnob(int);
/* 80675678 */ int openProcKnob(int);
/* 80675734 */ int openEndKnob(int);
/* 80675894 */ void calcGoal(cXyz*, int);
/* 806759E4 */ int setAngle();
/* 80675ADC */ void setAngleQuickly();
/* 80675B30 */ int adjustmentProc();
/* 80675DB0 */ void setPos();
/* 80675EE4 */ void setStart(f32, f32);
/* 80676004 */ void smokeInit2();
/* 806760B4 */ int checkArea();
/* 806762A4 */ int checkFront();
/* 80676308 */ int checkOpen();
/* 806764D0 */ int checkFrontKey();
/* 80676568 */ int checkBackKey();
/* 80676570 */ int checkFrontStop();
/* 80676610 */ int checkBackStop();
/* 806766B0 */ int checkFrontSw();
/* 80676744 */ int checkBackSw();
/* 806767D8 */ int checkStopOpen();
/* 8067684C */ int startDemoEnd();
/* 806769A4 */ int checkMBossRoom();
/* 806769D0 */ int checkStopClose();
/* 80676AB4 */ int checkMakeStop();
/* 80676B64 */ int checkMakeKey();
/* 80676BE0 */ int actionWait();
/* 80676BE8 */ int actionCloseWait();
/* 80676DEC */ int actionStopClose();
/* 80676E40 */ int actionDemo();
/* 80676EB4 */ int actionOpen();
/* 80676ED8 */ int actionInit();
/* 80676FE4 */ int actionStartDemo();
/* 80677050 */ int execute();
/* 80677158 */ int draw();
/* 806771B4 */ void draw_sub0();
/* 806772C4 */ void draw_sub1();
/* 806773DC */ int Delete();
void setAction(u8 action) {
mAction = action;
}
private:
/* 0x568 */ request_of_phase_process_class mPhase1;
/* 0x570 */ request_of_phase_process_class mPhase2;
/* 0x578 */ request_of_phase_process_class mPhase3;
/* 0x580 */ J3DModel* mModels[2];
/* 0x588 */ mDoExt_bckAnm* mBckAnms[2];
/* 0x590 */ mDoExt_bckAnm* field_0x590;
/* 0x594 */ mDoExt_btkAnm* field_0x594;
/* 0x598 */ dBgW* field_0x598;
/* 0x59C */ Mtx field_0x59c;
/* 0x5CC */ u8 mAction;
/* 0x5CD */ u8 field_0x5cd;
/* 0x5CE */ s16 field_0x5ce;
/* 0x5D0 */ s16 field_0x5d0;
/* 0x5D2 */ s16 field_0x5d2;
/* 0x5D4 */ s16 field_0x5d4[4];
/* 0x5DC */ u8 field_0x5dc;
/* 0x5DE */ u8 field_0x5dd;
/* 0x5DE */ u8 field_0x5de;
/* 0x5DF */ u8 field_0x5df;
/* 0x5E0 */ u8 field_0x5e0;
/* 0x5E1 */ u8 field_0x5e1;
/* 0x5E4 */ u32 field_0x5e4;
/* 0x5E8 */ u32 field_0x5e8;
/* 0x5EC */ int field_0x5ec;
/* 0x5F0 */ u32 mStopperId;
/* 0x5F4 */ s32 mKeyHoleId;
/* 0x5F8 */ dDoor_stop2_c mDoorStop;
/* 0x604 */ dBgS_ObjAcch field_0x604;
/* 0x81C */ dBgS_AcchCir field_0x7dc;
/* 0x81C */ cXyz field_0x81c;
/* 0x828 */ cXyz field_0x828;
};
STATIC_ASSERT(sizeof(daMBdoorL1_c) == 0x834);
#endif /* D_A_DOOR_MBOSSL1_H */