Files
tp/include/JSystem/JAudio2/JASTaskThread.h
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

41 lines
1.1 KiB
C++

#ifndef JASTASKTHREAD_H
#define JASTASKTHREAD_H
#include "JSystem/JKernel/JKRThread.h"
#include "JSystem/JAudio2/JASHeapCtrl.h"
typedef void (*JASThreadCallback)(void*);
/**
* @ingroup jsystem-jaudio
*
*/
class JASTaskThread : public JKRThread {
private:
struct JASThreadCallStack {
/* 0x00 */ JASThreadCallback callback_;
/* 0x04 */ u32 msgType_;
/* 0x08 */ union {
u8 buffer[0x400];
void* bufferPtr;
} msg;
};
public:
typedef JASMemChunkPool<1024, JASThreadingModel::ObjectLevelLockable> ThreadMemPool;
JASTaskThread(int priority, int msgCount, u32 stackSize);
void* allocCallStack(JASThreadCallback callback, void* msg);
void* allocCallStack(JASThreadCallback callback, const void* msg, u32 msgSize);
int sendCmdMsg(JASThreadCallback callback, void* msg);
int sendCmdMsg(JASThreadCallback callback, const void* msg, u32 msgSize);
void pause(bool);
virtual ~JASTaskThread();
virtual void* run();
/* 0x7C */ OSThreadQueue threadQueue_;
/* 0x84 */ bool field_0x84;
};
#endif /* JASTASKTHREAD_H */