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a61e3491f7
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
28 lines
738 B
C++
28 lines
738 B
C++
#ifndef JSUMEMORYSTREAM_H
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#define JSUMEMORYSTREAM_H
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#include "JSystem/JSupport/JSURandomInputStream.h"
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/**
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* @ingroup jsystem-jsupport
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*
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*/
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class JSUMemoryInputStream : public JSURandomInputStream {
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public:
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JSUMemoryInputStream(const void* res, u32 size) { setBuffer(res, size); }
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/* 802552B8 */ virtual ~JSUMemoryInputStream() {}
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/* 802DC520 */ void setBuffer(void const*, s32);
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/* 802DC534 */ u32 readData(void*, s32);
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/* 802DC5AC */ s32 seekPos(s32, JSUStreamSeekFrom);
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/* 802DC628 */ s32 getLength() const;
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/* 802DC630 */ s32 getPosition() const;
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private:
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/* 0x08 */ const void* mBuffer;
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/* 0x0C */ s32 mLength;
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/* 0x10 */ s32 mPosition;
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}; // Size = 0x14
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#endif /* JSUMEMORYSTREAM_H */
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