Files
2026-02-20 02:53:27 -08:00

33 lines
751 B
C++

#ifndef Z2AUDIOCS_SPKWAVE_H
#define Z2AUDIOCS_SPKWAVE_H
#include <revolution/types.h>
struct WaveData {
s32 size;
u32 loopStartPos;
u32 loopEndPos;
s16 wave[0];
};
class SpkWave {
public:
SpkWave(void);
void setResource(void*);
s32 getNumOfWaves(void) const;
s32 getWaveSize(s32 num) const;
u32 getLoopStartPos(s32 num) const;
u32 getLoopEndPos(s32 num) const;
s16* getWave(s32 num) const;
WaveData* getWaveData(s32 num) const;
inline bool isValid(void) const { return mWaveData != NULL; }
inline const void* getResource(void) const { return mWaveData; }
inline void* getResource(void) { return mWaveData; }
private:
/* 0x00 */ void* mWaveData;
};
#endif /* Z2AUDIOCS_SPKWAVE_H */