#ifndef D_BG_D_BG_S_MOVEBG_ACTOR_H #define D_BG_D_BG_S_MOVEBG_ACTOR_H #include "SSystem/SComponent/c_bg_s_poly_info.h" #include "dolphin/types.h" #include "f_op/f_op_actor.h" class dBgW; typedef void (*MoveBGActor_SetFunc)(dBgW*, void*, cBgS_PolyInfo const&, bool, cXyz*, csXyz*, csXyz*); class dBgS_MoveBgActor : public fopAc_ac_c { public: /* 0x568 */ dBgW* field_0x568; /* 0x56C */ Mtx field_0x56c; /* 80078624 */ dBgS_MoveBgActor(); /* 800786C8 */ int MoveBGCreateHeap(); /* 800787BC */ int MoveBGCreate(char const*, int, MoveBGActor_SetFunc, u32, Mtx*); /* 800788DC */ int MoveBGDelete(); /* 80078950 */ int MoveBGExecute(); int MoveBGDraw() { return Draw(); } /* 80078688 */ virtual int CreateHeap(); /* 80078690 */ virtual int Create(); /* 80078698 */ virtual int Execute(Mtx**); /* 800786A0 */ virtual int Draw(); /* 800786A8 */ virtual int Delete(); /* 800786B0 */ virtual int IsDelete(); /* 800786B8 */ virtual int ToFore(); /* 800786C0 */ virtual int ToBack(); static const char* m_name; static int m_dzb_id; static MoveBGActor_SetFunc m_set_func; }; #endif /* D_BG_D_BG_S_MOVEBG_ACTOR_H */