#ifndef D_A_OBJ_HAKAI_BRL_H #define D_A_OBJ_HAKAI_BRL_H #include "d/d_cc_d.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjHBarrel_c * @brief Destructable Barrel * * @details * */ class daObjHBarrel_c : public fopAc_ac_c, public request_of_phase_process_class { public: /* 80C16758 */ daObjHBarrel_c(); /* 80C16918 */ virtual ~daObjHBarrel_c(); /* 80C16A98 */ int createHeap(); /* 80C16B08 */ int create(); /* 80C16BF8 */ int Delete(); /* 80C16C44 */ int draw(); /* 80C16CA8 */ int execute(); /* 80C16D50 */ void init(); /* 80C16DEC */ void setModelMtx(); /* 80C16E50 */ void hitAction(); u8 getItemBit() { return fopAcM_GetParamBit(this, 8, 8); } u8 getItemNo() { return fopAcM_GetParamBit(this, 0, 8); } /* 80C17090 */ void callEmt(); static dCcD_SrcCyl const s_CcDCyl; private: /* 0x574 */ J3DModel* mpModel; /* 0x578 */ dCcD_Stts mStts; /* 0x5B4 */ dCcD_Cyl mCyl; /* 0x6F0 */ Z2SoundObjSimple mSound; }; STATIC_ASSERT(sizeof(daObjHBarrel_c) == 0x710); #endif /* D_A_OBJ_HAKAI_BRL_H */