#ifndef D_A_OBJ_GRZ_ROCK_H #define D_A_OBJ_GRZ_ROCK_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjGrzRock_c * @brief Hidden Village Rockslide * * @details * */ class daObjGrzRock_c : public fopAc_ac_c { public: /* 80C14BD8 */ void setBaseMtx(); /* 80C14C54 */ void setEnvTevColor(); /* 80C14CB0 */ void setRoomNo(); /* 80C14CF0 */ void setPrtcl(); /* 80C14DA0 */ void Create(); /* 80C14EE0 */ void CreateHeap(); /* 80C14F50 */ void create(); /* 80C1514C */ void Execute(f32 (**)[3][4]); /* 80C151A4 */ void Draw(); /* 80C15248 */ void Delete(); private: /* 0x568 */ u8 field_0x568[0x804 - 0x568]; }; STATIC_ASSERT(sizeof(daObjGrzRock_c) == 0x804); #endif /* D_A_OBJ_GRZ_ROCK_H */