#ifndef D_A_B_ZANT_MAGIC_H #define D_A_B_ZANT_MAGIC_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class daB_ZANTM_c * @brief Zant - Magic Attack * * @details Palace of Twilight dungeon boss magic attack. * */ class daB_ZANTM_c : public fopEn_enemy_c { public: /* 8064F778 */ void draw(); /* 8064F7D4 */ void setMagicEffect(); /* 8064F938 */ void setMagicHitEffect(); /* 8064FA50 */ void executeSmall(); /* 8064FD6C */ void cc_set(); /* 8064FE6C */ void execute(); /* 8064FF2C */ bool _delete(); /* 8064FF54 */ void create(); /* 806500A8 */ daB_ZANTM_c(); private: /* 0x5ac */ u8 field_0x5ac[0xc0c - 0x5ac]; }; STATIC_ASSERT(sizeof(daB_ZANTM_c) == 0xc0c); #endif /* D_A_B_ZANT_MAGIC_H */