aff4c171fc
f_op_actor_mng split & started decomp ( #112 )
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* fop-actor-mng
* rodata
* more actor mng progress
* actor mng progress
* format
* cleanup
* fix Mtx function signatures
* PR suggestion
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-02-12 19:47:46 -05:00
Pheenoh
4d1d865921
debugDisplay and Debug_console attemp
2021-02-07 17:20:16 -05:00
Pheenoh
c0f8f75b84
clang-format
2021-02-03 15:14:01 -05:00
Pheenoh
9cb88fdb31
main attempt
2021-02-03 15:12:27 -05:00
jdflyer and GitHub
f1924e91f4
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
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* Split d_kyeff
* Partially matched d_kyeff
* split d_kyeff2
* Match d_kyeff2
* split m_Do_printf
* m_Do_printf partially matched
* hotfix and clang-format
* split m_Do_graphic
* rename symbols in m_Do_graphic
* Match a few functions in m_Do_graphic
* Fix Merge Errors
* Delete sh.exe.stackdump
* Update OSReportInit
2021-01-31 20:03:38 -05:00
Julgodisand Julgodis
cf4bf3fc53
replace symbols with string literals and python script
2021-01-29 22:52:35 +01:00
1e105b87f1
some c_m3d ( #97 )
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* decompiled some bgs_chk funcs
* c_m3d_g
* c_math progress
* remove duplicate SComponent headers
* move some variables and decompile a function
* some inlined from debug
* cM3d_2PlaneLinePosNearPos
* fix fabsf and decompile cM3d_CrawVec
* format
* cleanup
* more cleanup
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-26 17:48:47 -05:00
jdflyer
64bb8562fa
Merge remote-tracking branch 'upstream/master' into m_Do_audio2
2021-01-21 21:58:53 -07:00
jdflyer
ff7ac962f1
m_Do_audio
2021-01-21 21:47:28 -07:00
a072e71c33
Z2AudioLib misc decomp ( #75 )
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* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
Co-authored-by: Pheenoh <pheenoh@gmail.com >
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
2021-01-21 23:16:51 -05:00
358469df03
fvb, functionvalue, vector ( #77 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-18 14:27:25 -05:00
8cf6641bd4
fully split / more work on d_com_inf_game ( #81 )
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* split d_com_inf_game
* fix func name
* start some dcomifg funcs
* fix
* clang-format
* change dComIfGs_setWarpItemData back to inline asm for now
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-10 09:00:45 -05:00
Pheenoh
2d1d72e1c9
convert dStage_roomControl_c::init method
2021-01-10 03:04:59 -05:00
Pheenoh
adf65faa28
dStage_startStage_c::set OK
2021-01-10 02:25:21 -05:00
Pheenoh
1eb2cc39a8
clang-format
2021-01-10 01:27:16 -05:00
Pheenoh
b51b5abd14
Merge branch 'master' of https://github.com/zeldaret/tp
2021-01-10 01:24:52 -05:00
Pheenoh
3c0fe08bdc
dStage_roomDt_c methods decomp'd
2021-01-09 23:04:11 -05:00
82d5e0f796
JKRAram and JKRAramStream ( #80 )
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* before __register_global_object
* JKRThread::sThreadList, JKRHeap::sSystemHeap, etc.
* cleanup and started on JKRDvdArchive
* before changing JKRCompression
* more JKRDvdArchive, abs, and memset
* fixed JKRArchive::setExpandSize split
* JKRArchive::sCurrentDirID, JKRDvdFile::sDvdList, and matching JKRDvdFile constructors
* problems
* merge fixes and formatting
* updated clang version in clang-format-all to version 10
* Added OSPhysicalToCached and struct for global memory
* remove useless __attribute__
* changed from defines and macros to const variable and function
* changed FLAG_HAS to FLAG_ON
* JKRAram, linking problems
* fix JKRAram
* remove nonmatching stuff
* renamed static data
* more static class members
* JKRAramStream OK
* formatting
Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-09 20:15:52 -05:00
Pheenoh
f1ff8a45ee
split d_stage
2021-01-08 13:01:37 -05:00
Pheenoh
52a53ba135
clang-format
2021-01-07 22:58:47 -05:00
Pheenoh
c1d05bc46c
main01 attempt, fix dcomifg_play_c members
2021-01-07 22:56:08 -05:00
6f3f8cc38e
Z2AudioLib: split ( #64 )
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* Z2AudioLib: split
- Z2SpeechMgr2
- Z2Audience
- Z2EnvSeMgr
- Z2SoundMgr
- Z2AudioMgr
- Z2Creature
- Z2SoundStarter
- Z2WolfHowlMgr
- Z2SoundObject
- Z2SoundObjMgr
- Z2SoundInfo
- Z2AudioArcLoader
- Z2AudioLib
- Z2SoundHandles
- Z2LinkMgr: finish splitting
- Z2SceneMgr: finish splitting
- Z2SeqMgr: finish splitting
* merge fix
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 21:00:42 -05:00
6d946e8330
match some Z2Calc functions ( #72 )
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* Z2Calc OK
* inline definitions in random.h and format
* set -enum int compiler flag and fix enum hacks
* note for get_ufloat_1 inline
* PR suggestions and UB note
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 20:39:56 -05:00
88fca194f8
JKRSolidHeap ( #69 )
...
* JKRSolidHeap progress
* JKRSolidHeap, added const to virtual functions, and JKRHeap::TState
* fixed braces
* fix function overload
* clang-format
Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 20:33:03 -05:00
0cf65151b3
Split SComponent ( #45 )
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* split c_math
* split c_angle
* split c_API_controller_pad
* split c_API_graphic
* split c_bg_s_chk
* c_bg_s_gnd_chk split
* more c_bg split
* split c_cc_d
* delete asm
* split c_cc_s
* split c_lib
* split c_m2d and c_m3d_g_aab
* split c_m3d_g_cir
* split c_m3d_g_cps
* split rest of c_m3d_g
* split c_m3d
* split c_malloc
* split c_request
* split c_sxyz
* split and partly decompile c_xyz
* format
* c_angle.h
* begin c_angle decomp
* c_angle
* progress adding stub classes for SComponent
* more c_m3d
* remove some asm and format
* more m3d headers
* more c_angle decomp
* c_lib headers
* add public to classes
* fix csXyz member names
* c_sxyz partly OK
* move Zero csXyz to c_sxyz header
* c_API_graphic
* delete some unused asm
* move math extern data, decompile some functions
* delete unused asm
* fix duplicated c_angle.h
* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-06 20:04:53 -05:00