Commit Graph
69 Commits
Author SHA1 Message Date
aff4c171fc f_op_actor_mng split & started decomp (#112)
* fop-actor-mng

* rodata

* more actor mng progress

* actor mng progress

* format

* cleanup

* fix Mtx function signatures

* PR suggestion

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh 4d1d865921 debugDisplay and Debug_console attemp 2021-02-07 17:20:16 -05:00
Pheenoh c0f8f75b84 clang-format 2021-02-03 15:14:01 -05:00
Pheenoh 9cb88fdb31 main attempt 2021-02-03 15:12:27 -05:00
jdflyerandGitHub f1924e91f4 d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic (#109)
* Split d_kyeff

* Partially matched d_kyeff

* split d_kyeff2

* Match d_kyeff2

* split m_Do_printf

* m_Do_printf partially matched

* hotfix and clang-format

* split m_Do_graphic

* rename symbols in m_Do_graphic

* Match a few functions in m_Do_graphic

* Fix Merge Errors

* Delete sh.exe.stackdump

* Update OSReportInit
2021-01-31 20:03:38 -05:00
JulgodisandJulgodis cf4bf3fc53 replace symbols with string literals and python script 2021-01-29 22:52:35 +01:00
1e105b87f1 some c_m3d (#97)
* decompiled some bgs_chk funcs

* c_m3d_g

* c_math progress

* remove duplicate SComponent headers

* move some variables and decompile a function

* some inlined from debug

* cM3d_2PlaneLinePosNearPos

* fix fabsf and decompile cM3d_CrawVec

* format

* cleanup

* more cleanup

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-26 17:48:47 -05:00
jdflyer 64bb8562fa Merge remote-tracking branch 'upstream/master' into m_Do_audio2 2021-01-21 21:58:53 -07:00
jdflyer ff7ac962f1 m_Do_audio 2021-01-21 21:47:28 -07:00
a072e71c33 Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions

* start decomping: Z2SpeechMgr2, Z2SoundHandles

* Z2SoundHandles::stopAllSounds(): ok

* Z2SoundHandles::getHandleUserData(): ok

* Z2SoundInfo: header

* Z2SoundObjBase::framework(): ok

* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok

* Z2SoundObjBase::~Z2SoundObjBase(): ok

* Z2SoundObjBase::stopOK(): ok

* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()

* clang-format

* Z2SoundObjBase::dispose(): ok

* JAISound::operator->(): null assert

* JAIAudience: stub

* Z2SoundObject::{init, deleteObject, isAlive}: ok

* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)

* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()

* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok

* Z2MultiSeMgr::resetMultiSePos(): ok

* Z2WolfHowlMgr.h: decls

* Z2SoundStarter: move to decls and fix postprocess.py symbol pass

* Z2AudioArcLoader: decls

* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()

additionally elaborates parts of the Z2Creature hierarchy

* delete unused .s files and add tool to find them (only runs on linux)

* run clang-format

* postprocess.py: comment out debugging

* add python step to ok-check workflow

* address review comments

* address review comments

Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>

Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
358469df03 fvb, functionvalue, vector (#77)
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:27:25 -05:00
8cf6641bd4 fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game

* fix func name

* start some dcomifg funcs

* fix

* clang-format

* change dComIfGs_setWarpItemData back to inline asm for now

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10 09:00:45 -05:00
Pheenoh 2d1d72e1c9 convert dStage_roomControl_c::init method 2021-01-10 03:04:59 -05:00
Pheenoh adf65faa28 dStage_startStage_c::set OK 2021-01-10 02:25:21 -05:00
Pheenoh 1eb2cc39a8 clang-format 2021-01-10 01:27:16 -05:00
Pheenoh b51b5abd14 Merge branch 'master' of https://github.com/zeldaret/tp 2021-01-10 01:24:52 -05:00
Pheenoh 3c0fe08bdc dStage_roomDt_c methods decomp'd 2021-01-09 23:04:11 -05:00
82d5e0f796 JKRAram and JKRAramStream (#80)
* before __register_global_object

* JKRThread::sThreadList, JKRHeap::sSystemHeap, etc.

* cleanup and started on JKRDvdArchive

* before changing JKRCompression

* more JKRDvdArchive, abs, and memset

* fixed JKRArchive::setExpandSize split

* JKRArchive::sCurrentDirID, JKRDvdFile::sDvdList, and matching JKRDvdFile constructors

* problems

* merge fixes and formatting

* updated clang version in clang-format-all to version 10

* Added OSPhysicalToCached and struct for global memory

* remove useless __attribute__

* changed from defines and macros to const variable and function

* changed FLAG_HAS to FLAG_ON

* JKRAram, linking problems

* fix JKRAram

* remove nonmatching stuff

* renamed static data

* more static class members

* JKRAramStream OK

* formatting

Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-09 20:15:52 -05:00
Pheenoh f1ff8a45ee split d_stage 2021-01-08 13:01:37 -05:00
Pheenoh 52a53ba135 clang-format 2021-01-07 22:58:47 -05:00
Pheenoh c1d05bc46c main01 attempt, fix dcomifg_play_c members 2021-01-07 22:56:08 -05:00
6f3f8cc38e Z2AudioLib: split (#64)
* Z2AudioLib: split

- Z2SpeechMgr2
- Z2Audience
- Z2EnvSeMgr
- Z2SoundMgr
- Z2AudioMgr
- Z2Creature
- Z2SoundStarter
- Z2WolfHowlMgr
- Z2SoundObject
- Z2SoundObjMgr
- Z2SoundInfo
- Z2AudioArcLoader
- Z2AudioLib
- Z2SoundHandles
- Z2LinkMgr: finish splitting
- Z2SceneMgr: finish splitting
- Z2SeqMgr: finish splitting

* merge fix

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 21:00:42 -05:00
6d946e8330 match some Z2Calc functions (#72)
* Z2Calc OK

* inline definitions in random.h and format

* set -enum int compiler flag and fix enum hacks

* note for get_ufloat_1 inline

* PR suggestions and UB note

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:39:56 -05:00
88fca194f8 JKRSolidHeap (#69)
* JKRSolidHeap progress

* JKRSolidHeap, added const to virtual functions, and JKRHeap::TState

* fixed braces

* fix function overload

* clang-format

Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:33:03 -05:00
0cf65151b3 Split SComponent (#45)
* split c_math

* split c_angle

* split c_API_controller_pad

* split c_API_graphic

* split c_bg_s_chk

* c_bg_s_gnd_chk split

* more c_bg split

* split c_cc_d

* delete asm

* split c_cc_s

* split c_lib

* split c_m2d and c_m3d_g_aab

* split c_m3d_g_cir

* split c_m3d_g_cps

* split rest of c_m3d_g

* split c_m3d

* split c_malloc

* split c_request

* split c_sxyz

* split and partly decompile c_xyz

* format

* c_angle.h

* begin c_angle decomp

* c_angle

* progress adding stub classes for SComponent

* more c_m3d

* remove some asm and format

* more m3d headers

* more c_angle decomp

* c_lib headers

* add public to classes

* fix csXyz member names

* c_sxyz partly OK

* move Zero csXyz to c_sxyz header

* c_API_graphic

* delete some unused asm

* move math extern data, decompile some functions

* delete unused asm

* fix duplicated c_angle.h

* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:04:53 -05:00